Difference between revisions of "The Last Remnant"
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{{Infobox game | {{Infobox game | ||
− | |cover = The Last Remnant.jpg | + | |cover = The Last Remnant cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
Line 8: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 24, 2009}} | {{Infobox game/row/date|Windows|March 24, 2009}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-last-remnant|66}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|the-last-remnant|57}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based }} | ||
+ | {{Infobox game/row/taxonomy/genres | JRPG, Strategy }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 23310 | |steam appid = 23310 | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= https://web.archive.org/web/20170408101212/http://archive.na.square-enix.com/remnant/pc.html | ||
+ | |hltb = 9999 | ||
+ | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
+ | |lutris = | ||
+ | |mobygames = last-remnant | ||
+ | |strategywiki = The Last Remnant | ||
|wikipedia = The Last Remnant | |wikipedia = The Last Remnant | ||
+ | |winehq = 9406 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = The PC port features graphical enhancements and [https://lastremnant.fandom.com/wiki/Differences_between_Xbox_360_and_PC_versions a substantial host of gameplay improvements and additions] over the original Xbox 360 version. | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/23310/discussions/ Steam Community Discussions] |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Steam | | | Windows }} |
− | {{Availability | + | {{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/312423/the-last-remnant-pc-download | Steam | European Store | | Windows | Unavailable }} |
+ | {{Availability/row| Steam | 23310 | Steam | | | Windows | Unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | {{ii}} Since September 4, 2018, the ability to purchase the game has been indefinitely postponed.<ref>{{Refurl|url=https://steamcommunity.com/games/23310/announcements/detail/1711819722087143548|title=Steam: "The Last Remnant - Regarding the suspension of distribution"|date=May 2023}}</ref> | ||
+ | {{ii}} A [https://http.download.nvidia.com/downloads/nZone/demos/Demo/nzd_LastRemnantDemo.zip demo] is available. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = The game does not contain microtransactions. | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit .ini file|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Go to | + | # Open {{file|RushEngine.ini}}. |
− | # | + | # Navigate to <code>[FullScreenMovie]</code> class on the bottom |
+ | # Write something after <code>StartupMovies=StartupMovies=SQEX_UTECK_0</code> | ||
+ | # Save | ||
}} | }} | ||
===Decrease Texture Pop-in=== | ===Decrease Texture Pop-in=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit RushEngine.ini|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code> | |
− | # Go to <code>{{p|userprofile}} | ||
# Copy the file <code>RushEngine.ini</code> to a safe location | # Copy the file <code>RushEngine.ini</code> to a safe location | ||
− | # Now open the version located in its original location (<code>{{p|userprofile}} | + | # Now open the version located in its original location (<code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code>) in a text editor |
# Find the line <code>[SystemSettings]</code> | # Find the line <code>[SystemSettings]</code> | ||
# Change the following lines: | # Change the following lines: | ||
Line 61: | Line 125: | ||
==Game data== | ==Game data== | ||
+ | {{Image|The Last Remnant General 1.png|In-game general settings (1/2).}} | ||
+ | {{Image|The Last Remnant General 2.png|In-game general settings (2/2).}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Save\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|The Last Remnant General Video Audio 1.png|In-game general video/audio settings (1/2).}} |
− | |wsgf link = | + | {{Image|The Last Remnant General Video Audio 2.png|In-game general video/audio settings (2/2).}} |
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/last-remnant | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Aspect ratios narrower than 16:9 are letterboxed. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [https://www.wsgf.org/dr/last-remnant WSGF entry]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/last-remnant WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
Line 104: | Line 179: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Default is 4x; see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = In-game toggle between 30FPS, 60FPS and no caps. |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = Possible graphical glitch in critical trigger.{{CN|date=May 2017}} |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | File:The Last Remnant Advanced Video 1.png|In-game advanced video settings (1/3). | ||
+ | File:The Last Remnant Advanced Video 2.png|In-game advanced video settings (2/3). | ||
+ | File:The Last Remnant Advanced Video 3.png|In-game advanced video settings (3/3). | ||
+ | </gallery> | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit RushEngine.ini|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code> | |
− | # Go to <code>{{p|userprofile}} | ||
# Copy the file <code>RushInput.ini</code> to a safe location | # Copy the file <code>RushInput.ini</code> to a safe location | ||
− | # Now open the version located in its original location (<code>{{p|userprofile}} | + | # Now open the version located in its original location (<code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code>) in a text editor |
# Find the line <code>Engine.PlayerInput</code> | # Find the line <code>Engine.PlayerInput</code> | ||
− | # Append the following lines:<pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV | + | # Append the following lines:<pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV 75")</pre> |
− | # The block should now end in the lines:<pre>Bindings=(Name="XboxTypeS_RightThumbstick",Command="")</pre><pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV | + | # The block should now end in the lines:<pre>Bindings=(Name="XboxTypeS_RightThumbstick",Command="")</pre><pre>Bindings=(Name="F10",Command="FOV 0")</pre><pre>Bindings=(Name="F11",Command="FOV 75")</pre> |
− | # Save and launch the game, if something is wrong simply restore your backup copy of <code>RushEngine.ini</code> | + | # Save and launch the game, if something is wrong simply restore your backup copy of <code>RushInput.ini</code> |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=High quality AF|ref=<ref>[https://web.archive.org/web/20141205133625/http://forums.steampowered.com/forums/showthread.php?t=1974930 HOW TO: Decrease texture pop-in (and other PC tweaks) - Steam Users' Forums] (retrieved)</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|RushEngine.ini}}. | ||
+ | # Navigate to <code>[SystemSettings]</code> class | ||
+ | # Set <code>Trilinear=TRUE</code> and <code>MaxAnisotropy=16</code> | ||
+ | # Save | ||
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=How to enable Vsync|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code> | |
− | # Go to <code>{{p|userprofile}} | ||
# Copy the file <code>RushEngine.ini</code> to a safe location | # Copy the file <code>RushEngine.ini</code> to a safe location | ||
− | # Now open the version located in its original location (<code>{{p|userprofile}} | + | # Now open the version located in its original location (<code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code>) in a text editor |
− | # Find the line <code>[SystemSettings]</code> | + | # Find the line <code>[SystemSettings]</code> |
# Change the line <code>UseVSync=FALSE</code> to <code>UseVSync=TRUE</code> | # Change the line <code>UseVSync=FALSE</code> to <code>UseVSync=TRUE</code> | ||
− | # Save the file and open the game | + | # Save the file and open the game. |
+ | '''Notes''' | ||
{{ii}} Do not change <code>bDisablePhysXHardwareSupport=True</code> to <code>bDisablePhysXHardwareSupport=False</code> As the game freezes and won't respond until the value is set to <code>True</code> | {{ii}} Do not change <code>bDisablePhysXHardwareSupport=True</code> to <code>bDisablePhysXHardwareSupport=False</code> As the game freezes and won't respond until the value is set to <code>True</code> | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|The Last Remnant Keyboard.png|In-game keyboard settings.}} |
− | |key remap = | + | {{Image|The Last Remnant Mouse.png|In-game mouse settings.}} |
− | |key remap notes = | + | {{Image|The Last Remnant Gamepad.png|In-game gamepad settings.}} |
− | |acceleration option = | + | {{Input |
− | |acceleration option notes = | + | |key remap = true |
− | |mouse menu = | + | |key remap notes = Primary and alternate mappings available. |
− | |mouse menu notes = | + | |acceleration option = hackable |
− | |invert mouse y-axis = | + | |acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]]. |
− | |invert mouse y-axis notes = | + | |mouse sensitivity = unknown |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = false | ||
+ | |mouse menu notes = Non-standard, uses mouse wheel instead of pointer. | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = Option is in the 'new game' menu. | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput controllers only. | |controller support notes = XInput controllers only. | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = unknown |
− | |invert controller y-axis notes= | + | |controller sensitivity notes= |
− | | | + | |invert controller y-axis = true |
− | | | + | |invert controller y-axis notes= Option is in the 'new game' menu. |
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = Option is in the 'new game' menu; defaults to on | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
+ | {{Fixbox|description=Disable mouse acceleration|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|RushInput.ini}}. | ||
+ | # Set <code>bEnableMouseSmoothing=false</code> | ||
+ | # Save changes | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, BGM, SFX, Voice. Sliders are accessible just from the in-game menu<br/>Volume setting doesn't apply in main menu. |
|surround sound = hackable | |surround sound = hackable | ||
− | |surround sound notes = See [[#Surround sound| | + | |surround sound notes = See [[#Surround sound|Surround sound]]. Up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Located in the 'new game' menu. In game, changed under Config menu. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Can be toggled |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
− | ===Surround sound=== | + | ===[[Glossary:Surround sound|Surround sound]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Edit RushEngine.ini|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|userprofile\Documents}}\My Games\The last remnant\RushGame\Config\</code> | |
− | # Go to <code>{{p|userprofile}} | + | # Open {{file|RushEngine.ini}}. |
− | # Open | ||
# Change this part of the file: | # Change this part of the file: | ||
<pre> | <pre> | ||
Line 210: | Line 347: | ||
bSurroundMode=True | bSurroundMode=True | ||
</pre> | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Making changes to the in-game settings may cause DeviceName to revert to its original state upon exiting the game. If making changes to the in-game settings, consider checking <code>RushEngine.ini</code> for changes made to the DeviceName field and re-apply the above fix if necessary. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use DirectSound Restoration Software|ref={{CN|Still have to come up with a definitive explanation. Check talk page}}|fix= | ||
+ | As an alternative to editing RushEngine.ini, follow the guide for [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore surround sound functionality to The Last Remnant. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This method was tested with a Creative Labs X-Fi using the Creative ALchemy software. | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://www.zoneofgames.ru/files/4500.html Fan translation by «The Rush Team»]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game not starting on Windows 10=== | ||
+ | {{Fixbox|description=Replace file|ref={{cn|date=March 2019}}|fix= | ||
+ | # Copy the <code>BinkW32.dll</code> file from another game to the <code>Binaries</code> folder. | ||
+ | }} | ||
+ | ===Long loading times=== | ||
+ | {{Fixbox|description=Set one-thread [[Windows#Force CPU affinity|affinity]]|ref=<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/950908-the-last-remnant/64154423|title=massAffiinity, Unreal and TLR - The Last Remnant - GameFAQs|date=May 2023}}</ref>}} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/the-last-remnant/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 217: | Line 512: | ||
|minOS = XP SP2 | |minOS = XP SP2 | ||
− | |minCPU = Intel Core 2 Duo | + | |minCPU = AMD Athlon X2 2.0 GHz |
− | | | + | |minCPU2 = Intel Core 2 Duo 2.0 GHz |
+ | |minRAM = 1.5 GB | ||
|minHD = 15 GB | |minHD = 15 GB | ||
|minGPU = Nvidia GeForce 8600 | |minGPU = Nvidia GeForce 8600 | ||
Line 224: | Line 520: | ||
|recOS = Vista SP1 | |recOS = Vista SP1 | ||
− | |recCPU = Intel Core 2 Duo | + | |recCPU = AMD Athlon X2 2.4 GHz |
− | | | + | |recCPU2 = Intel Core 2 Duo 2.4 GHz |
+ | |recRAM = 2 GB | ||
|recGPU = Nvidia GeForce 8800 | |recGPU = Nvidia GeForce 8800 | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 05:02, 15 May 2023
Developers | |
---|---|
Square Enix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | March 24, 2009 |
Reception | |
Metacritic | 66 |
IGDB | 57 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control, Menu-based |
Genres | JRPG, Strategy |
Art styles | Anime, Realistic |
Themes | Fantasy |
The Last Remnant is a singleplayer cinematic camera and third-person JRPG and strategy game.
The PC port features graphical enhancements and a substantial host of gameplay improvements and additions over the original Xbox 360 version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website (unavailable) | European Store | |||
Steam (unavailable) |
- All versions require Steam DRM.
- Since September 4, 2018, the ability to purchase the game has been indefinitely postponed.[1]
- A demo is available.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Essential improvements
Skip intro videos
Edit .ini file[citation needed] |
---|
|
Decrease Texture Pop-in
Edit RushEngine.ini[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\The last remnant\RushGame\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Default is 4x; see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | In-game toggle between 30FPS, 60FPS and no caps. Possible graphical glitch in critical trigger.[citation needed] |
Field of view (FOV)
Edit RushEngine.ini[citation needed] |
---|
|
Anisotropic filtering (AF)
High quality AF[2] |
---|
|
Vertical sync (Vsync)
How to enable Vsync[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Primary and alternate mappings available. | |
Mouse acceleration | Enabled by default; see Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | Non-standard, uses mouse wheel instead of pointer. | |
Mouse Y-axis inversion | Option is in the 'new game' menu. | |
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Option is in the 'new game' menu. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Option is in the 'new game' menu; defaults to on | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, BGM, SFX, Voice. Sliders are accessible just from the in-game menu Volume setting doesn't apply in main menu. |
|
Surround sound | See Surround sound. Up to 7.1 output.[3] | |
Subtitles | Located in the 'new game' menu. In game, changed under Config menu. | |
Closed captions | ||
Mute on focus lost | Can be toggled | |
Royalty free audio |
Surround sound
Edit RushEngine.ini[citation needed] |
---|
[ALAudio.ALAudioDevice] MaxChannels=64 UseEffectsProcessing=True TimeBetweenHWUpdates=15 MinOggVorbisDurationGame=20 MinOggVorbisDurationEditor=4 DeviceName=GenericHardware bSurroundMode=True
[ALAudio.ALAudioDevice] MaxChannels=128 UseEffectsProcessing=True TimeBetweenHWUpdates=15 MinOggVorbisDurationGame=20 MinOggVorbisDurationEditor=4 DeviceName= bSurroundMode=True Notes
|
Use DirectSound Restoration Software[citation needed] |
---|
As an alternative to editing RushEngine.ini, follow the guide for DirectSound3D restoration software to restore surround sound functionality to The Last Remnant. Notes
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | Fan translation by «The Rush Team». | |||
Spanish |
Issues fixed
Game not starting on Windows 10
Replace file[citation needed] |
---|
|
Long loading times
Set one-thread affinity[4] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista SP1 |
Processor (CPU) | AMD Athlon X2 2.0 GHz Intel Core 2 Duo 2.0 GHz |
AMD Athlon X2 2.4 GHz Intel Core 2 Duo 2.4 GHz |
System memory (RAM) | 1.5 GB | 2 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8600 256 MB of VRAM | Nvidia GeForce 8800 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (23310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam: "The Last Remnant - Regarding the suspension of distribution" - last accessed on May 2023
- ↑ HOW TO: Decrease texture pop-in (and other PC tweaks) - Steam Users' Forums (retrieved)
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ massAffiinity, Unreal and TLR - The Last Remnant - GameFAQs - last accessed on May 2023