Difference between revisions of "DDraceNetwork"
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Revision as of 20:04, 17 April 2023
Developers | |
---|---|
DDNet Team | |
Release dates | |
Windows | August 17, 2020 |
macOS (OS X) | August 17, 2020 |
Linux | August 17, 2020 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Perspectives | Side view |
Genres | Racing, Platform |
Art styles | Cartoon |
DDraceNetwork (DDNet) is a free and open-source side-scrolling cooperative platformer. In DDNet, you don't fight against each other - instead, you work together with up to 64 people and push your way through maps. You will see the best and worst in your teammates when they save you from certain death or leave you behind in the dust. The development of this game took 7 years.
The game released on august 18, 2020, it was an idea by Megaman with support by Delo and onionly .me' in the summer of 2013, and was initially implemented by deen. It originated as a modification of the game Teeworlds, but has grown far more popular and has a faster development pace.
Gamemodes: DDrace (Dummy Drag Race) It is based on skill, cooperation and strategy to complete maps together with other players.
King of Gores (KOG) gores parts are completely hookable corridors with one layer freeze on top of both walls.
FNG (Freeze and Grab) is played in teams with Laser and Hammer. With the Laser you can freeze opponents and with the hammer you can melt team mates. The freeze usually lasts for 10 seconds. During that time you can gain points by throwing the frozen tee into spikes. Depending on the kind of spikes you gain or loose points. You gain points with normal or your own team spikes and loose points when throwing into opponents spikes.
CTF (Capture the Flag) two teams each have a flag (red for red team and blue for blue team) and the objective is to capture the other team's flag, located at the team's "base," and bring it safely back to their own base until reach a certain score or the time runs out. Kill the enemy to avoid having your flag captured or to get the flag back to your team's base.
Block (or Blocker) is a PvP mode in which tees attempt to kill other tees by putting them into freeze tiles. Block is heavily centered around elusive movement and fast reaction times.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
Monetization
Type | Notes |
---|---|
Freeware | Open source. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Teeworlds\settings_ddnet.cfg |
macOS (OS X) | ~/Library/Application Support/Teeworlds |
Linux | ~/.teeworlds |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Teeworlds\ddnet-saves.txt |
macOS (OS X) | ~/Library/Application Support/Teeworlds |
Linux | ~/.teeworlds |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Values between 1 and 500. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Background Music, Chat, Map, Game. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Custom maps, custom songs. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Traditional Chinese | ||||
Turkish | ||||
Ukrainian | ||||
German | ||||
Swedish | ||||
Italian | ||||
Simplified Chinese | ||||
Czech | ||||
Norwegian | ||||
Spanish | ||||
Dutch | ||||
Danish | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 64 | Versus, Co-op |
||
Online play | 64 | Versus, Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | ||||||
macOS (OS X) | ||||||
Linux | [1] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Opus |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Mac OS X or newer | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Linux | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
References
- ↑ Debian -- Package search result -- ddnet - last accessed on 7 December 2022