Difference between revisions of "Skylar & Plux: Adventure on Clover Island"
From PCGamingWiki, the wiki about fixing PC games
(Added AF and ultrawidescreen fix, two screenshots, eye tracking note. Adjusted config file location note as every .ini can theoretically contain something (see fixes)- additional file pointed to instead.) |
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(34 intermediate revisions by 11 users not shown) | |||
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{{Infobox game | {{Infobox game | ||
+ | |title = Skylar & Plux:<br/>Adventure on Clover Island | ||
|cover = Skylar & Plux Adventure On Clover Island cover.jpg | |cover = Skylar & Plux Adventure On Clover Island cover.jpg | ||
|developers = | |developers = | ||
Line 9: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 19, 2017}} | {{Infobox game/row/date|Windows|May 19, 2017}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
|steam appid = 452540 | |steam appid = 452540 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = 1691943717 |
+ | |official site= http://www.adventureoncloverisland.com/ | ||
+ | |mobygames = skylar-plux-adventure-on-clover-island | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Skylar & Plux: Adventure on Clover Island |
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | + | {{GOG.com links|1691943717|skylar_plux_adventures_on_clover_island}} | |
− | {{GOG.com links| | + | {{mm}} [https://steamcommunity.com/app/452540/discussions/ Steam Community Discussions] |
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GOG | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows }} | + | {{Availability/row| GOG.com | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows | unavailable }} |
− | {{Availability/row| Steam | 452540 | Steam | | | Windows }} | + | {{Availability/row| Steam | 452540 | Steam | | | Windows | unavailable }} |
}} | }} | ||
+ | {{ii}} Removed from sale on August 4, 2021.<ref>{{Refurl|url=https://www.gog.com/forum/general/skylar_plux_adventure_on_clover_island_delisting/page1|title=Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com|date=20 August 2021|snippet=}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/452540/announcements/detail/2988686884143686504|title=Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam|date=20 August 2021|snippet=}}</ref> | ||
==Essential improvements== | ==Essential improvements== | ||
===Prevent camera from twitching vertically=== | ===Prevent camera from twitching vertically=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable Auto adjust camera|ref=<ref>{{Refcheck|user=Cruzher|date=2017-05-22|comment=}}</ref>|fix= |
− | |||
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. | With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. | ||
}} | }} | ||
Line 38: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor|{{P|localappdata}}\CloverIsland\Saved\SaveGames\SETTINGS.sav}} |
}} | }} | ||
− | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|localappdata}}\CloverIsland\Saved\SaveGames}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Skylar_and_Plux_Graphics_1.png|In-game graphics settings 1}} | {{Image|Skylar_and_Plux_Graphics_1.png|In-game graphics settings 1}} | ||
{{Image|Skylar_and_Plux_Graphics_2.png|In-game graphics settings 2}} | {{Image|Skylar_and_Plux_Graphics_2.png|In-game graphics settings 2}} | ||
{{Image|Skylar_and_Plux_Graphics_3.png|In-game graphics settings 3}} | {{Image|Skylar_and_Plux_Graphics_3.png|In-game graphics settings 3}} | ||
− | {{Video | + | {{Image|Skylar_and_Plux_Graphics_4.jpg|In-game triple monitor resolution (See [[#Ultra-widescreen|Ultra-widescreen]])}} |
+ | |||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 86: | Line 98: | ||
|borderless windowed notes = Borderless option renders game at display resolution. | |borderless windowed notes = Borderless option renders game at display resolution. | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Scales with texture quality setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment. | + | |anisotropic notes = Scales with texture quality setting.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]] and [[TAA]]. | |antialiasing notes = [[FXAA]] and [[TAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 95: | Line 110: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |hdr = unknown |
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Change FOV scaling to {{term|Hor+}}|ref=<ref name="Wasch"/>|fix= |
− | |||
# Go to the [[#Game data|configuration files location]]. | # Go to the [[#Game data|configuration files location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 111: | Line 127: | ||
</pre> | </pre> | ||
− | '''Notes | + | '''Notes''' |
{{--}} No further FOV adjustment possible and some parts of the UI get slightly squashed. | {{--}} No further FOV adjustment possible and some parts of the UI get slightly squashed. | ||
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Set sample rate manually|ref=<ref name="Wasch"/>|fix= |
− | |||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
− | # Add the following lines to the end of the file | + | # Add the following lines to the end of the file. Replace <code>16</code> to desired anisotropic filter samples, then save the file. |
− | <pre>[SystemSettings] | + | <pre> |
+ | [SystemSettings] | ||
r.MaxAnisotropy=16 | r.MaxAnisotropy=16 | ||
</pre> | </pre> | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Skylar_and_Plux_Controls_1.png|In-game control settings 1}} | {{Image|Skylar_and_Plux_Controls_1.png|In-game control settings 1}} | ||
{{Image|Skylar_and_Plux_Controls_2.png|In-game control settings 2}} | {{Image|Skylar_and_Plux_Controls_2.png|In-game control settings 2}} | ||
{{Image|Skylar and Plux Controller layout.png|In-game controller layout menu}} | {{Image|Skylar and Plux Controller layout.png|In-game controller layout menu}} | ||
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = hackable |
|key remap notes = No in-game options. See [[#Remapping|Remapping]]. | |key remap notes = No in-game options. See [[#Remapping|Remapping]]. | ||
|acceleration option = false | |acceleration option = false | ||
Line 141: | Line 157: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 151: | Line 169: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = XInput only. DirectInput does not work.<ref>{{Refcheck|user=Dandelion Sprout|date=2020-11-30}}</ref> | ||
+ | |other button prompts = Xbox | ||
+ | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
===[[Glossary:Remapping|Remapping]]=== | ===[[Glossary:Remapping|Remapping]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit Input.ini|ref=<ref name="Wasch">{{Refcheck|user=Waschbär|date=2017-06-22|comment=}}</ref>|fix= |
− | |||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Input.ini</code>. | # Open <code>Input.ini</code>. | ||
Line 175: | Line 220: | ||
{{ii}} Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input. | {{ii}} Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input. | ||
{{--}} In-game prompts will still show the default buttons. | {{--}} In-game prompts will still show the default buttons. | ||
− | |||
Example of rebinding "Move Forward" from {{Key|W}} to {{Key|Up}}: | Example of rebinding "Move Forward" from {{Key|W}} to {{Key|Up}}: | ||
− | |||
− | |||
− | |||
<pre> | <pre> | ||
axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) | axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) | ||
</pre> | </pre> | ||
− | + | Replace the <code>W</code> next to <code>Key=</code> with <code>Up</code>. | |
<pre> | <pre> | ||
axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) | axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) | ||
Line 191: | Line 232: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Skylar_and_Plux_Audio.png|In-game audio settings}} | {{Image|Skylar_and_Plux_Audio.png|In-game audio settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Sound Effects, Music, Dialog | |separate volume notes = Master, Sound Effects, Music, Dialog | ||
Line 205: | Line 246: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 211: | Line 254: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2017/07/skylar-plux-adventure-on-clover-island.html Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = true | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 223: | Line 304: | ||
===Broken/disturbing static-like noise=== | ===Broken/disturbing static-like noise=== | ||
{{ii}} A fix from an official update is planned. | {{ii}} A fix from an official update is planned. | ||
− | |||
{{ii}} This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.<ref>{{Refsnip|url=https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_9/index.html|title=Unreal Engine 4.9 Release Notes | Unreal Engine|date=2017-05-25|snippet=When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory.}}</ref> | {{ii}} This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.<ref>{{Refsnip|url=https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_9/index.html|title=Unreal Engine 4.9 Release Notes | Unreal Engine|date=2017-05-25|snippet=When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory.}}</ref> | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit the configuration file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/452540/discussions/0/1290690669224638017/|title=Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions|date=2017-05-25}}</ref>|fix= |
− | |||
# Go to <code>{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor</code>. | # Go to <code>{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor</code>. | ||
# Open <code>GameUserSettings</code> config file. | # Open <code>GameUserSettings</code> config file. | ||
# Change <code>AudioQualityLevel</code> to <code>1</code>, then save. | # Change <code>AudioQualityLevel</code> to <code>1</code>, then save. | ||
− | # Right click the config file, then | + | # Right click the config file, then open Properties. |
+ | # Tick the read-only checkbox, then click OK. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} With config file set as read-only, any future changes to options cannot be saved. | ||
}} | }} | ||
==Other information== | ==Other information== | ||
− | {{Image|Skylar and Plux Eye tracking settings.png|In-game eye tracking settings}} | + | {{Image|Skylar and Plux Eye tracking settings.png|In-game eye tracking settings.}} |
+ | |||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 252: | Line 336: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 282: | Line 376: | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 |
|minCPU = Intel Core i5-2500 | |minCPU = Intel Core i5-2500 | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
Line 298: | Line 391: | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |notes = {{ii}} 64-bit OS only. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:14, 26 February 2023
Developers | |
---|---|
Right Nice Games | |
Publishers | |
Grip Digital | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 19, 2017 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
General information
Availability
Essential improvements
Prevent camera from twitching vertically
Disable Auto adjust camera[3] |
---|
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\CloverIsland\Saved\SaveGames\SETTINGS.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
In-game triple monitor resolution (See Ultra-widescreen)
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pre-rendered cut-scenes are 16:9. | ||
Multi-monitor | See Ultra-widescreen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless option renders game at display resolution. | ||
Anisotropic filtering (AF) | Scales with texture quality setting. See Anisotropic filtering (AF) for manual adjustment. |
||
Anti-aliasing (AA) | FXAA and TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Change FOV scaling to Hor+[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Anisotropic filtering (AF)
Set sample rate manually[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No in-game options. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | Vertical and Horizontal. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No in-game options. See Remapping. | |
Controller sensitivity | Left Stick and Right Stick Dead Zone. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | XInput only. DirectInput does not work.[5] |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Edit Input.ini[4] |
---|
Notes
Example of rebinding "Move Forward" from W to ↑: axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) Replace the axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialog | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11). |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Issues fixed
Broken/disturbing static-like noise
- A fix from an official update is planned.
- This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[6]
Edit the configuration file[7] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Other
- Supports Tobii eye tracking.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 DirectX 11 compatible |
- 64-bit OS only.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (452540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com - last accessed on 20 August 2021
- ↑ Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam - last accessed on 20 August 2021
- ↑ Verified by User:Cruzher on 2017-05-22
- ↑ 4.0 4.1 4.2 Verified by User:Waschbär on 2017-06-22
- ↑ Verified by User:Dandelion Sprout on 2020-11-30
- ↑ Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
- "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."
- ↑ Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions - last accessed on 2017-05-25