Difference between revisions of "LiEat"
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Latest revision as of 02:04, 26 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Miwashiba | |
English | vgperson |
Traditional Chinese | sikv |
Brazilian Portuguese | Zero Corpse |
Publishers | |
AGM PLAYISM | |
Engines | |
Launcher | Unity 5[Note 1] |
WOLF RPG Editor | |
Release dates | |
Windows | February 26, 2016 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | JRPG |
Art styles | Stylized |
Themes | Fantasy |
Series | LiEat |
LiEat | |
---|---|
LiEat | 2016 |
LiEat II | 2016 |
LiEat III | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Japanese version. | |||
Developer website | English version. | |||
Developer website | Traditional Chinese version. | |||
Developer website | Brazilian Portuguese version. | |||
Humble Store | Includes LiEat II and LiEat III. | |||
Steam | Includes LiEat II and LiEat III. | |||
Publisher website (unavailable) | Includes LiEat II and LiEat III. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Game.ini[Note 2] |
Steam | <path-to-game>\# \LiEat1\Game.ini<path-to-game>\ # \LiEat2\Game.ini<path-to-game>\ # \LiEat3\Game.iniHKEY_CURRENT_USER\Software\Playism\LiEat_Launcher\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/373770/pfx/[Note 3] |
-
#
= locale (CN, EN, ID, JP, PT) - Configuration tool can be launched by running
Config.exe
in the same folder asGame.ini
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\* .sav[Note 2] |
Steam | <path-to-game>\# \LiEat1\Save\<path-to-game>\ # \LiEat2\Save\<path-to-game>\ # \LiEat3\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/373770/pfx/[Note 3] |
-
#
= locale (CN, EN, ID, JP, PT) - Save slots are saved with the name SaveData
*
.sav and**
is replaced with the number of slot from 01 to 20 inside the save directory of each game. A System.sav is also used.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese | ||||
Brazilian Portuguese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | GuruGuruSMF |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 1.06 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 28 MB |
Notes
- ↑ Unity engine build: 5.4.1p4[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (373770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-07