Difference between revisions of "G-Darius"
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− | {{ | + | {{Disambig|the original 2000 PC port|the remastered arcade version port|[[G-Darius HD]]}} |
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = G-Darius cover art.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Taito}} | {{Infobox game/row/developer|Taito}} | ||
Line 11: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 30, 2000}} | {{Infobox game/row/date|Windows|September 30, 2000}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view, Scrolling}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Shooter}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight}} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | Darius}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |strategywiki = G-Darius |
+ | |mobygames = g-darius | ||
|wikipedia = G-Darius | |wikipedia = G-Darius | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Based on the PlayStation version. | {{ii}} Based on the PlayStation version. | ||
{{ii}} Has been released alongside [[RayStorm]] as "G-Darius + Ray Storm Shooting Pack". | {{ii}} Has been released alongside [[RayStorm]] as "G-Darius + Ray Storm Shooting Pack". | ||
− | {{--}} Resolution is locked at 640x480. | + | {{ii}} Only released in Japan. |
− | + | {{--}} Resolution is locked at 640x480. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | |
− | + | {{--}} Framerate capped at 50 FPS | |
− | {{ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | | | Windows}} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
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}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Gdarius ui options.png|UI options; the first option sets the UI at the edges of the screen, while the second toggles it on or off.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | |4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | ||
|fov = n/a | |fov = n/a | ||
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|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = false | |anisotropic = false | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
|60 fps notes = Framerate capped at 50FPS. | |60 fps notes = Framerate capped at 50FPS. | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | ||
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | ||
− | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. | + | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. |
# Click '''Apply''' and exit the program. | # Click '''Apply''' and exit the program. | ||
+ | {{--}} Causes mild artifacting to various UI graphics. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Gdarius configuration tool.png|Configuration tool for remapping controls and choosing resolution.}} |
+ | {{Image|Gdarius controller setup ingame.png|In-game controller remapping options.}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = | + | |full controller notes = Exiting the game is done with {{key|Alt|F4}}. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Can press your desired button to set its respective input. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
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|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
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|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = DualShock |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = false | |controller hotplug = false | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|Gdarius sound options.png|Sound options.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and Sound Effects, with 0 being off and 7 being the loudest. | |separate volume notes = Music and Sound Effects, with 0 being off and 7 being the loudest. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = false | |audio = false | ||
|subtitles = false | |subtitles = false | ||
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|local play = true | |local play = true | ||
|local play players = 2 | |local play players = 2 | ||
− | |local play modes = Co- | + | |local play modes = Co-op |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
|online play notes = | |online play notes = | ||
− | |asynchronous = | + | |asynchronous = false |
|asynchronous notes = | |asynchronous notes = | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = 98, 98SE, ME, XP | |minOS = 98, 98SE, ME, XP | ||
− | |minCPU = Intel Pentium 233 MHz | + | |minCPU = Intel Pentium 233 MHz |
|minRAM = | |minRAM = | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | |minGPU = | + | |minGPU = |
|minDX = 8.1 | |minDX = 8.1 | ||
|minVRAM = 8 MB | |minVRAM = 8 MB | ||
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|recOS = | |recOS = | ||
− | |recCPU = Intel Pentium | + | |recCPU = Intel Pentium II 300 MHz |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = |
Latest revision as of 00:04, 3 February 2023
This page is for the original 2000 PC port. For the remastered arcade version port, see G-Darius HD.
Developers | |
---|---|
Taito | |
Publishers | |
CYBERFRONT Corporation | |
MediaKite | |
Sourcenext | |
Release dates | |
Windows | September 30, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Space flight |
Themes | Sci-fi |
Series | Darius |
Darius | |
---|---|
Darius Gaiden | 1997 |
G-Darius | 2000 |
Dariusburst Chronicle Saviours | 2015 |
Darius Cozmic Collection Arcade | 2021 |
G-Darius HD | 2022 |
Key points
- Based on the PlayStation version.
- Has been released alongside RayStorm as "G-Darius + Ray Storm Shooting Pack".
- Only released in Japan.
- Resolution is locked at 640x480. See Increase Rendering Resolution.
- Framerate capped at 50 FPS
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CONFIG.SGS[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UVSAVE.BIN[Note 1] |
Video
UI options; the first option sets the UI at the edges of the screen, while the second toggles it on or off.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | Uses fixed camera angles | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Framerate capped at 50FPS. | ||
High dynamic range display (HDR) |
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Exiting the game is done with Alt+F4. | |
Controller remapping | Can press your desired button to set its respective input. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects, with 0 being off and 7 being the loudest. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some information is displayed in Japanese, such as when booting a game up. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 98SE, ME, XP | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.1 compatible | |
Sound (audio device) | DirectSound compatible sound card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).