Difference between revisions of "PlateUp!"
From PCGamingWiki, the wiki about fixing PC games
(Confirm support for UWS, 4K, DS4, DI, hotplug) |
(Include controller inputs in fixed binds table) |
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|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = unknown |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = | |dualshock 4 modes = | ||
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{{--}} These movement and menu controls cannot be remapped: | {{--}} These movement and menu controls cannot be remapped: | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! Bind !! Key | + | ! Bind !! Key !! Controller |
|- | |- | ||
− | | Pause | + | | Pause || {{Key| Esc}} || Start button |
|- | |- | ||
− | | Menu confirm || {{Key| Enter}} | + | | Menu confirm || {{Key| Enter}} || A button |
|- | |- | ||
− | | | + | | Menu back || || B button |
|- | |- | ||
− | | Move/menu | + | | Move/menu up || {{Key| W}}, {{Key| Up}} || Left stick up |
|- | |- | ||
− | | Move/menu | + | | Move/menu left || {{Key| A}}, {{Key| Left}} || Left stick left |
|- | |- | ||
− | | Move/menu right || {{Key| D}}, {{Key| Right}} | + | | Move/menu down || {{Key| S}}, {{Key| Down}} || Left stick down |
+ | |- | ||
+ | | Move/menu right || {{Key| D}}, {{Key| Right}} || Left stick right | ||
|} | |} | ||
{{--}} Use of the mouse is required to remap controls in the pause menu (by clicking on them); otherwise, the only way to remap controls is using the bed in the headquarters before starting a restaurant. | {{--}} Use of the mouse is required to remap controls in the pause menu (by clicking on them); otherwise, the only way to remap controls is using the bed in the headquarters before starting a restaurant. |
Revision as of 18:07, 31 December 2022
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
It's happening | |
Publishers | |
Yogscast Games | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | August 4, 2022 |
Reception | |
OpenCritic | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Action, Building, Party game, Roguelike, Time management |
Art styles | Cartoon |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Humble Store |
- A free demo is available on Steam.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain microtransactions. |
Essential improvements
PlatupPrepGhost mod
- Provides togglable “noclip” (free movement through collisions) in the headquarters and during preparation phases in restaurants. (A fix for this mod’s menu item currently disappearing in multiplayer is available here. This functionality is also available in other larger mods as one of several added features, though they also include features that impact game balance.)
Game data
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\It's Happening\PlateUp\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1599600/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Uses a filter (FXAA or similar) on the “Low” quality setting, and multisampling (MSAA or similar) on the “Medium” and “High” settings. | ||
Vertical sync (Vsync) | Options are “Off”, 1, and 2. | ||
60 FPS and 120+ FPS | Options for “Max FPS” are 30, 60, 120, and “Unlimited”. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | See Color blind mode. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Color blind mode
- The “Colourblind Assist” option currently shows letters for unclear foods, and the developer is seeking feedback on this feature.
- While colour is a primary differentiator between players, each player also has a different “control indicator” shape underneath of them and can wear different cosmetics. There is also a Workshop mod to enable profile/Steam names above player heads here.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The mouse cannot be used to control anything besides menus. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Entering profile names and renaming restaurants requires keyboard input. | |
Controller remapping | See Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Use of the keyboard is limited to its own player slot. |
Remapping
- These movement and menu controls cannot be remapped:
Bind | Key | Controller |
---|---|---|
Pause | Esc | Start button |
Menu confirm | ↵ Enter | A button |
Menu back | B button | |
Move/menu up | W, ↑ | Left stick up |
Move/menu left | A, ← | Left stick left |
Move/menu down | S, ↓ | Left stick down |
Move/menu right | D, → | Left stick right |
- Use of the mouse is required to remap controls in the pause menu (by clicking on them); otherwise, the only way to remap controls is using the bed in the headquarters before starting a restaurant.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian | ||||
Brazilian Portuguese | ||||
Japanese | ||||
Simplified Chinese | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
- There is a Workshop mod to increase the maximum number of players online to 12 here.
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Quad Core I5 or AMD equivalent | Quad Core I5 / Ryzen 5 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | Intel HD Graphics 530 or AMD equivalent | GTX 960 or AMD equivalent |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.34f1
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1599600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1599600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.