Difference between revisions of "Need for Speed: Porsche Unleashed"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 95, 98 | |minOS = 95, 98 | ||
|minCPU = Pentium MMX 200 MHz | |minCPU = Pentium MMX 200 MHz | ||
− | | | + | |minRAM = 32 MB |
|minGPU = Direct3D compatible | |minGPU = Direct3D compatible | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
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|recOS = 95, 98 | |recOS = 95, 98 | ||
|recCPU = Pentium 300MHz | |recCPU = Pentium 300MHz | ||
− | | | + | |recRAM = 64 MB |
|recHD = 625 MB | |recHD = 625 MB | ||
|recGPU = Direct3D compatible | |recGPU = Direct3D compatible | ||
|recVRAM = 8 MB | |recVRAM = 8 MB | ||
}} | }} |
Revision as of 04:04, 30 August 2014
Cover image missing, please upload it | |
Developers | |
---|---|
EA Canada | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | March 28, 2000 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Key points
- The game is unplayable without patches on new systems. See Fan Patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Essential improvements
Fan Patch
- Fan Patch is essential to play the game on new systems. It also adds few new cars and enhances graphics.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
- Main menu is always rendered at 640x480.
- Wide screen option in menu doesn't provide support for wide-screen resolutions. Instead it renderes black bars at the top and bottom of the screen.
Input settings
- To enable Force Feedback on XInput controller, see XInput force feedback vibration in DirectInput games.
- Mouse support is limited only to navigating menus.
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Issues fixed
Instructions |
---|
Crash when loading a map
Instructions |
---|
Missing file: mrbupd.dll
Instructions |
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Unable to open file install.txt
Instructions |
---|
Random crashes
Instructions |
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Normandy Crash
Instructions |
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Issues unresolved
Slow-down when using a controller
- When using a controller, frame-rate may drop significantly in main-menu.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | 95, 98 |
Processor (CPU) | Pentium MMX 200 MHz | Pentium 300MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 150 MB | 625 MB |
Video card (GPU) | Direct3D compatible 4 MB of VRAM | Direct3D compatible 8 MB of VRAM |