Difference between revisions of "Fur Fighters"
From PCGamingWiki, the wiki about fixing PC games
m (→top: updated template usage) |
(Filled out info, note box claims to support wide screen but can't get it to work: https://furfighters.xemnas.net/img/pc-back.jpg) |
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{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Shooter, TPS, Platform }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Cartoon }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
Line 42: | Line 42: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | CD| | | Windows }} |
}} | }} | ||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | The latest game patch can be found [https://web.archive.org/web/20040803223806/http://www.acclaim.com/games/furfighters/html/downloads/index.html here]. | ||
==Game data== | ==Game data== | ||
Line 58: | Line 61: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord = | + | |discord = false |
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = false |
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = false |
|gog galaxy notes = | |gog galaxy notes = | ||
− | |origin = | + | |origin = false |
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
− | |ubisoft connect = | + | |ubisoft connect = false |
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = false |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Requires [http://dege.freeweb.hu/dgVoodoo/dgVoodoo/ DgVoodoo]. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Game's logic is developed around 30fps, things start to break ~40fps. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX, A3D and Game Tools RSX 3D Audio; for the latter see [https://www.unofficialtexmurphy.com/viewtopic.php?f=3&t=4804 this thread]. |
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 208: | Line 211: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game refuses to launch=== | ||
+ | {{Fixbox|description=Skip Direct X 7.0a installation (XP and later)}} | ||
+ | {{Fixbox|description=Run as Administrator with Windows XP (Service Pack 2) compatibility mode}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 254: | Line 262: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = DirectSound |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 262: | Line 270: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Gamespy |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 272: | Line 280: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 98 |
− | |minCPU = | + | |minCPU = Pentium II 300MHz |
− | |minRAM = | + | |minRAM = 32MB |
− | |minHD = | + | |minHD = 560MB |
− | |minGPU = | + | |minGPU = 16MB AGP 3D video card |
|recOS = | |recOS = | ||
Line 285: | Line 293: | ||
|notes = | |notes = | ||
}} | }} | ||
+ | {{ii}} Requires Direct X compatible sound card and 8x CD-ROM drive. | ||
+ | {{ii}} Dynamic lighting only works on cards with T&L support ( at least GeForce and Radeon) even though the option is available on all cards. | ||
+ | {{ii}} Even though the game says a 16MB AGP card is required some lower spec cards do work, The Matrox G200 and ATi Rage pro cards (8MB AGP) seem to run the game OK. The game will not load on Savage IV cards, this is a driver problem with the card. | ||
{{References}} | {{References}} |
Revision as of 17:03, 8 May 2022
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Developers | |
---|---|
Bizarre Creations | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | November 10, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, TPS, Platform |
Art styles | Cartoon |
Warnings
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
The latest game patch can be found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Ubisoft Connect | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Requires DgVoodoo. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game's logic is developed around 30fps, things start to break ~40fps. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX, A3D and Game Tools RSX 3D Audio; for the latter see this thread. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game refuses to launch
Skip Direct X 7.0a installation (XP and later) |
---|
Run as Administrator with Windows XP (Service Pack 2) compatibility mode |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 98 | |
Processor (CPU) | Pentium II 300MHz | |
System memory (RAM) | 32MB | |
Hard disk drive (HDD) | 560MB | |
Video card (GPU) | 16MB AGP 3D video card |
- Requires Direct X compatible sound card and 8x CD-ROM drive.
- Dynamic lighting only works on cards with T&L support ( at least GeForce and Radeon) even though the option is available on all cards.
- Even though the game says a 16MB AGP card is required some lower spec cards do work, The Matrox G200 and ATi Rage pro cards (8MB AGP) seem to run the game OK. The game will not load on Savage IV cards, this is a driver problem with the card.