Difference between revisions of "Werewolf: The Apocalypse - Earthblood"
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{{Availability/row| Official | https://werewolf-videogame.com/en/orders/digital | Epic Games Store | [https://werewolf-videogame.com/en/orders/deluxe Champion of Gaia Edition] also available. | | Windows }} | {{Availability/row| Official | https://werewolf-videogame.com/en/orders/digital | Epic Games Store | [https://werewolf-videogame.com/en/orders/deluxe Champion of Gaia Edition] also available. | | Windows }} | ||
{{Availability/row| Epic Games Store | werewolf-the-apocalypse-earthblood | Epic Games Launcher | {{store link|Epic Games Store|werewolf-the-apocalypse-earthblood--gaia-edition|Champion of Gaia Edition}} also available. | | Windows }} | {{Availability/row| Epic Games Store | werewolf-the-apocalypse-earthblood | Epic Games Launcher | {{store link|Epic Games Store|werewolf-the-apocalypse-earthblood--gaia-edition|Champion of Gaia Edition}} also available. | | Windows }} | ||
− | {{Availability/row| Steam | 679110 | Steam | | + | {{Availability/row| Steam | 679110 | Steam | {{store link|Steam-bundle|23615|Champion of Gaia Edition}} also available. | | Windows }} |
}} | }} | ||
Revision as of 19:08, 7 February 2022
Developers | |
---|---|
Cyanide Studio | |
Publishers | |
Nacon | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 4, 2021 |
Reception | |
Metacritic | 56 |
OpenCritic | 53 |
IGDB | 52 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG, Stealth, Brawler |
Art styles | Realistic |
Themes | Supernatural, North America |
Series | World of Darkness |
Werewolf: The Apocalypse - Earthblood is a single-player third-person action role-playing game developed by Cyanide Studio and published by Nacon. It is the first 3D game set in the World of Darkness universe since Vampire: The Masquerade - Bloodlines of 2004.
The development of Earthblood began on the day of its announcement in January 2017, with the game originally expected to release in 2020, followed by the reveal of its final release date of February 4, 2021.[1][2] It was launched for Windows as a one year exclusive to Epic Games Store, and is set to become available on Steam on February 7, 2022.[3]
Reviewers criticized the game in part for its dated visuals, while noting its low system requirements and performance demands.[4][5][6][7]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | [8] | |||
Official website | Champion of Gaia Edition also available. | |||
Epic Games Store | Champion of Gaia Edition also available. | |||
Steam | Champion of Gaia Edition also available. |
Version differences
- Pre-orders included the Exiled One DLC.[9]
- Champion of Gaia Edition includes the Champion of Gaia Pack DLC.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Champion of Gaia Pack | A wisp battle companion, four furs for the wolf and werewolf forms, three outfits for Cahal, and a unique finishing move. | |
Exiled One | The Exiled One dark fur for the wolf and werewolf forms, the Ahroun glyph for Cahal's jacket, and the Shadow black jacket color variant. |
Essential improvements
Skip intro videos
Remove the intro video files[10] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/679110/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/679110/pfx/[Note 1] |
- Three separate save slots are available in the game.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Field of view discrepancies compared to 16:9. Spanned HUD and pillarboxed FMVs. | ||
Ultra-widescreen | Field of view discrepancies compared to 16:9. Spanned HUD and pillarboxed FMVs. | ||
4K Ultra HD | |||
Field of view (FOV) | Use the related PCGW community tool for FOV correction and modification. | ||
Windowed | Limited to a specific set of selectable resolutions.[Note 2] | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Textures quality setting.[11] | ||
Anti-aliasing (AA) | TAA with multiple quality options.[12] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [13] | ||
High dynamic range display (HDR) | [14] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
FOV and HUD at 48:9 [Note 3]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No acceleration option. | |
Mouse sensitivity | Labeled Camera sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Y and X axes inversion options. | |
Controller | ||
Controller support | ||
Full controller support | [15] | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Shared with mouse sensitivity. | |
Controller Y-axis inversion | Y and X axes inversion options. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Manually selectable Xbox One controller icons type option. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, sound effects, music, voices, interface. | |
Surround sound | [16] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Issues fixed
The game may default to the Z and Q keys to Move forward and Move left, causing the latter to confict with the Enrage to Crinos action and disallowing to exit the menu without reassigning the key.
Set the "Move forward" and "Move left" keys to W and A or any other unused keys.[10] |
---|
Unable to enter elevator in Nevada
Entering a specific elevator in Nevada may not be possible in the wolf form.
Switch to the human form to proceed.[17] |
---|
- A game update released on February 24, 2021 addressed issues related to elevators at that location.[18]
Missing pre-order items
The developers addressed the issue of pre-order bonus content missing from the game despite appearing as owned on Epic Games Store, advising to restart the launcher and the game for the changes to apply.[19]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8370 |
Intel Core i7-8700 AMD Ryzen 5 3600X |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7790 1 GB of VRAM | Nvidia GeForce GTX 780 AMD Radeon R9 290 3 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/679110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (679110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ For example, on a 2560x1080 monitor, the windowed options are 1280x720, 1280x800, 1280x960, 1707x960, 1707x1066, and 1920x1080.[10]
- ↑ Note the severe increase in the Lupus (wolf) form.
References
- ↑ Is it OK to punch a Nazi werewolf? - last accessed on 2020-12-13
- ↑ Werewolf: The Apocalypse - Earthblood is delayed until next year - last accessed on 2020-12-13
- ↑ [1] - last accessed on 2021-01-22
- ↑ Werewolf: The Apocalypse – Earthblood technical review — Ruff around the edges - last accessed on 2021-02-05
- "In all likelihood, you can run Werewolf: The Apocalypse – Earthblood assuming you obtained your hardware from the past eight years or so. However, that’s primarily because the game’s visuals, textures, and effects are extremely outdated, as though they belong in the previous decade."
- ↑ Werewolf: The Apocalypse – Earthblood review - last accessed on 2021-02-05
- "The character models have arrived fashionably late from 2010. The graphics overall, while they do the job perfectly well and suffer from no framerate issues, won't threaten to melt your GPU."
- ↑ Review: Werewolf: The Apocalypse – Earthblood disappointingly mangles a great IP - last accessed on 2021-02-05
- "Even when I try to approach this as an indie, the graphics are weak."
- ↑ Werewolf: The Apocalypse – Earthblood Review – Supernatural Eco Terrorism - last accessed on 2021-02-05
- "Dated visuals"
- ↑ Werewolf: The Apocalypse - Earthblood - PC - last accessed on 2021-01-21
- ↑ [2] - last accessed on 2020-12-16
- ↑ 10.0 10.1 10.2 Verified by User:Rose on 2021-02-01
- ↑ Verified by User:Rose on 2021-02-01
- r.MaxAnisotropy gets set from 0 to 8, as seen in the console.
- ↑ Verified by User:Rose on 2021-02-01
- r.DefaultFeature.AntiAliasing is always set to 2, while r.PostProcessAAQuality goes from 1 to 4 depending on the Anti-aliasing setting, as seen in the console.
- ↑ Verified by User:Rose on 2021-02-01
- The game reached over 200 FPS at the gameplay and over 500 at the cutscenes without being set to the lowest graphics options.
- ↑ Verified by User:Rose on 2021-02-02
- Enabling HDR in Windows and running the game in fullscreen on an HDR TV set as the only display did not result in visual changes or any relevant options appearing in the game compared to SDR.
- ↑ Verified by User:Rose on 2021-02-01
- Navigated through every menu, toggled every option, briefly played the game with an Xbox 360 controller.
- ↑ Verified by User:Rose on 2021-02-01
- Tested on a 5.1 sound system. The game made use of the rear speakers for positional audio. Confirmed with Orban Loudness Meter.
- ↑ Verified by User:Rose on 2021-02-08
- Based on personal experience. Additionally reported by two users on the official Discord server.
- ↑ [3] - last accessed on 2021-02-25
- ↑ [4] - last accessed on 2021-02-05