Difference between revisions of "Cold Fear"
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|4k ultra hd notes = Use [https://thirteenag.github.io/wfp#coldfear Cold Fear Widescreen Fix]. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many causing the game to crash at start-up.<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/975#issuecomment-876201063 Github - Comment detailing issues with current support]</ref> | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#coldfear Cold Fear Widescreen Fix]. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many causing the game to crash at start-up.<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/975#issuecomment-876201063 Github - Comment detailing issues with current support]</ref> | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] and [[#Changing FOV Distorts Realtime Shadows|Changing the FOV distorts the shadows]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Run {{file|ColdFear_Retail.exe}} with <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] | |windowed notes = Run {{file|ColdFear_Retail.exe}} with <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] |
Revision as of 22:51, 26 January 2022
Developers | |
---|---|
Darkworks | |
Publishers | |
Ubisoft | |
Engines | |
RenderWare | |
Release dates | |
Windows | March 30, 2005 |
Reception | |
Metacritic | 66 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | Survival horror, Shooter |
Art styles | Realistic |
Themes | Horror |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1]. Use Alternate Executable to remove the disc check. |
|||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Not available in Germany | |||
Ubisoft Store | Included with Ubisoft+. Does not need Uplay to run. |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Skip intro videos
Delete video files |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15270/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVES[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15270/pfx/[Note 2] |
- 6 save slots available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect | [5] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Cold Fear Widescreen Fix | ||
Multi-monitor | Use Cold Fear Widescreen Fix | ||
Ultra-widescreen | Use Cold Fear Widescreen Fix | ||
4K Ultra HD | Use Cold Fear Widescreen Fix. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many causing the game to crash at start-up.[6] | ||
Field of view (FOV) | See Field of view (FOV) and Changing the FOV distorts the shadows. | ||
Windowed | Run ColdFear_Retail.exe with -windowed command line argument |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Above 60 FPS can cause glitches; use 3rd party SW or GPU control panel to lock FPS. See Animations speed up and errors during gameplay. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Set FOV[7] |
---|
CAMERA_AIM_FOV CAMERA_CONSTRAINT_FOV CAMERA_FOLLOW_MAXDIST |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Done in the same menu as controller remapping, with 2 input slots per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option. | |
Controller | ||
Controller support | Does not process analog controller inputs as analog. Instead processes them as "MAX" value input and "MIN" value input. As a result analog trigger inputs cancel each other out (eg. if you set left trigger to aim and right trigger to shoot, pressing both would just make you stop aiming). | |
Full controller support | Controller is completely unmapped upon first launch and has to be manually bound; the movement inputs, the run button, and the cling button are used to navigate menus (to change selected option, select an option, and go back, respectively). | |
Controller remapping | Done in the same menu as keyboard remapping, with 2 input slots per action. | |
Controller sensitivity | ||
Controller Y-axis inversion | Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option. |
Controller types |
---|
XInput-compatible controllers | Supports Xbox 360 controllers out of the box. Xbox One controllers require a fix. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Game does not differentiate between controller and keyboard and mouse inputs |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate options for music, sound effects, and voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | Fan translation: download (GGames). | |||
Spanish | ||||
Russian | Retail only. Patch for digital release here. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 WIP58 (DX9) and very important tweaks profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Issues unresolved
Anischenko Texture Stretching
- During certain animations, the boss' textures are glitchy and stretch across the environment.
Issues fixed
Game doesn't launch after changing resolution
Create a blank file in the installation folder |
---|
|
Changing FOV Distorts Realtime Shadows
Install the Widescreen Patch with killer-m's fix to make realtime shadows ignore FOV[8] |
---|
|
Animations speed up and errors during gameplay
Limit the frame rate to 60 FPS[citation needed] |
---|
Set the refresh rate to 60hz |
---|
- The game does not work with DXVK, which is enabled by default in Proton 5.0 and newer.
Enable "Use Wine D3D" flag |
---|
Run Proton with the environment variable |
Use Proton 4.11-13 or older |
---|
In the Compatibility tab of the game's Properties window in Steam, enable the "Force the use of a specific Steam Play compatibility tool" option and select Proton 4.11-13 or older from the drop-down list. |
Reduced color depth with Proton 6.3 (Linux)
- Color banding may occur with Proton 6.3.
Use Proton 5.13-6 or older |
---|
In the Compatibility tab of the game's Properties window in Steam, enable the "Force the use of a specific Steam Play compatibility tool" option and select Proton 5.13-6 or older from the drop-down list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | 3.74 |
Cutscenes | Bink Video | 1.7d |
Mods
- Game is mod-friendly. Most game variables are within editable config files located at
<path-to-game>\Conf
.
ColdFear - Extended Edition
- A rebalance mod that makes you move faster, gives a flashlight to nearly every weapon, increases the max ammo of each weapon, increases the clip size of the pistol, etc.[9]
Quick Unlock Extreme Mode
- By default Extreme difficulty is locked until you complete a playthrough on Hard difficulty, this mod replaces the
COLDFEAR.DAT
file with one where the difficulty is already unlocked. - Extreme Difficulty sets your maximum health to 4% of Normal Difficulty so that you basically die in one hit. Enemies are made less aggressive and/or accurate to compensate.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | 1 GHz | 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | Nvidia GeForce 3/4/FX/6 series ATI Radeon 8500/9000/X series 64 MB of VRAM DirectX 9 compatible | 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (15270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Cloud save support for games available on Ubisoft+ - last accessed on 2021-08-30
- ↑ Github - Comment detailing issues with current support
- ↑ View topic - Cold Fear | WSGF
- ↑ Github - Shadows become more broken the wider the screen resolution
- ↑ Youtube - ColdFear Extended Edition