Difference between revisions of "EverQuest"
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Revision as of 20:04, 8 January 2022
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Developers | |
---|---|
Sony Online Entertainment | |
Release dates | |
Windows | March 16, 1999 |
macOS (OS X) | June 2003 |
Taxonomy | |
Genres | MMORPG |
Series | EverQuest |
EverQuest | |
---|---|
EverQuest | 1999 |
Lords of EverQuest | 2003 |
EverQuest II | 2004 |
Landmark | 2016 |
Warnings
- This game requires a constant internet connection for all game modes.
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Originally subscription-based, now free-to-play.
- OS X servers were shut down in 2013.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Steam | ||||
Publisher website (unavailable) |
- All versions require a Station Account.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1350-1430, 9000, 9875 |
UDP | 1350-1430, 9000, 9875 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | The game was PowerPC-only at launch.[2] 32-bit support was reported to have been added sometime between 2009 and 2012.[3] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce 4 Ti 4800 ATI Radeon 9800 DirectX 9.0b compatible |
- Mac OS X is no longer supported (EverQuest: Macintosh Edition was shut down on March 29, 2012).[4]
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (205710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sony to shut down EverQuest for Mac once and for all - last accessed on 2021-01-24
- ↑ EverQuest Mac Edition now available as free download - last accessed on 2021-01-24
- ↑ Discussion / EQ Mac - last accessed on 8 January 2022
- ↑ All Good Things Must Come to an End | EverQuest Forums