Difference between revisions of "Sayonara Umihara Kawase"
From PCGamingWiki, the wiki about fixing PC games
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|windows exe notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | |windows exe notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | ||
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|linux 32-bit executable= | |linux 32-bit executable= |
Revision as of 01:58, 13 November 2021
Developers | |
---|---|
Studio Saizensen | |
Publishers | |
Former | Agatsuma Entertainment |
Current | Degica |
Release dates | |
Windows | October 6, 2015 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Platform, Puzzle |
Art styles | Anime |
Themes | Fantasy |
Series | Umihara Kawase |
Umihara Kawase | |
---|---|
Umihara Kawase | 2015 |
Umihara Kawase Shun | 2015 |
Sayonara Umihara Kawase | 2015 |
Umihara Kawase BaZooKa! | 2020 |
Umihara Kawase Fresh! | 2020 |
Key points
- The game's internal resolution is locked to 896x512.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Sayonara Umihara Kawase\hidconf.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Sayonara Umihara Kawase\UmiProf00.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 1440x900 when in fullscreen mode. Moreover, the game's internal resolution is capped at 896x512. You need to use GeDoSaTo to run this game at higher native resolutions. You may need an older version of the program for it to work.[1] | ||
Field of view (FOV) | |||
Windowed | Launches in windowed by default. Alt+↵ Enter will launch fullscreen mode. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60fps.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The mouse is not supported beyond the controller configuration window.[3] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The mouse is required to use the controller configuration window.[4] | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | [5] | |
Haptic feedback | [6] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [7] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SE. | |
Surround sound | Limited to stereo.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | [9] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [11] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [10] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo 2Ghz or faster processer | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/378750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (378750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- Checked with Special K and Razer Surround.
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29