Difference between revisions of "The Lord of the Rings: War of the Ring"
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Revision as of 11:00, 15 October 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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![]() |
|
Developers | |
---|---|
Liquid Entertainment | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | November 8, 2003 |
Reception | |
Metacritic | 67 |
Taxonomy | |
Series | Middle-earth |
Warnings
Key points
- Not available digitally.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
- Patching information for modern systems
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Rings.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only 4:3 resolutions up to 1600x1200 can be selected. See the WSGF entry for a hack to enable widescreen resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On by default. Force off through graphics card control panel. | ||
60 FPS and 120+ FPS | It seems that FPS cap is tied with your monitor's refresh rate even if vsync is forced off in graphics driver. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects and Dialogue | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus |
||
Online play | 8 | Versus GameSpy online server browser deactivated. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | GameSpy online server browser deactivated. | |
Peer-to-peer | ||
Dedicated | GameSpy online server browser deactivated. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7175 |
UDP | 6500, 13139 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game does not save progress or score
Start the game in Admin and Windows XP SP2 mode.[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | GameSpy | GameSpy online server browser deactivated. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | XP |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
Intel Pentium 4 2.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Hardware T&L support 32 MB of VRAM DirectX 9 compatible | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).