Difference between revisions of "Need for Speed: ProStreet"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: updated Origin link) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 8 | ||
+ | |lan play notes = Added in [http://largedownloads.ea.com/pub/patches/NFS/ps/ patch 1.1].<ref name="LAN">[http://largedownloads.ea.com/pub/patches/NFS/ps/Readme.txt EA presents Need for Speed™ ProStreet README]</ref> | ||
+ | |online play = true | ||
+ | |online play players = 8 | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = For dedicated install [http://largedownloads.ea.com/pub/patches/NFS/ps/ patch 1.1] and use <code>Online\Launcher.exe</code>.<ref name="LAN"/> | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 08:50, 10 July 2014
Cover image missing, please upload it | |
Developers | |
---|---|
EA Black Box | |
Publishers | |
Electronic Arts | |
Engines | |
EAGL 4 | |
Release dates | |
Windows | November 13, 2007 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
General information
Availability
Essential improvements
Patches
Latest patch can be found here. Download the right version for your edition.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
- To enable Force Feedback on an XInput controller (Like the Xbox 360 Controller), see XInput force feedback vibration in DirectInput games.
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Added in patch 1.1.[1] | ||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | For dedicated install patch 1.1 and use Online\Launcher.exe .[1] |
|
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 2.8 GHz (Windows XP) 3.0 GHz (Windows Vista or Later) |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 8.1 GB (Retail) 16 GB (Download) |
|
Video card (GPU) | GeForce FX 5950 Radeon 9500 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
|
Sound (audio device) | DirectX 9.0 compatible |