Difference between revisions of "Billy Hatcher and the Giant Egg"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 23:28, 24 September 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Sonic Team | |
Publishers | |
Sega | |
Release dates | |
Windows | May 31, 2006 |
macOS (OS X) | May 31, 2006 |
Key points
- Only released in European territories.
- Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing, and poor controller support.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is no longer available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Billy Hatcher\gegg.ini |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Billy Hatcher\gegg.bin |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Can change between 30 FPS and 60 FPS. | ||
120+ FPS |
Widescreen resolution
Widescreen fix (Vert-)[3] |
---|
|
Debug mode
- Enabling debug mode allows you to adjust the resolution while the game is running. You are still limited to the Launcher's preset 4:3 resolutions even when using debug mode.
- Pressing F1 while debug mode is active allows you to control the camera with a mouse.
Instructions |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons can not be remapped. To use the mouse to control the camera, see Debug menu. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Includes XInput and DirectInput controller support - albeit very limited. | |
Full controller support | ||
Controller remapping | XInput controllers cannot remap the triggers (blocked, used for the camera) or analogue sticks (left one for movement, right one is unused). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Button prompts directly ported from GameCube version. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Must choose between controller or keyboard in the launcher. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio options are limited to High, Middle and Low. | |
Surround sound | ||
Subtitles | All dialogue is displayed in text form. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Spanish | ||||
German | ||||
Italian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Split screen versus up to 4 players | ||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
- Utilising the Widescreen Patch results in severe graphical glitches in Multiplayer.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | May require DirectSound 3D restoration software. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4 | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 640x480 resolution and 16-bit color support 32 MB of VRAM | 32-bit color support 64 MB of VRAM |
- In-game movies require a CPU with SSE support.
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Billy Hatcher & The Giant Egg (PC) - 1080p. Debug Options, Speed Values and more! - YouTube