Difference between revisions of "Stunt Rally"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:46, 8 May 2021
Developers | |
---|---|
Stunt Rally Team | |
Release dates | |
Windows | July 31, 2011 |
Linux | July 31, 2011 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing |
Art styles | Realistic |
Stunt Rally is a singleplayer and multiplayer racing game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Publisher website | ||||
Publisher website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Stunt Rally [version number]\config[Note 1] |
Linux |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\stuntrally |
Linux | $XDG_CONFIG_HOME\stuntrally |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 18 camera options can be toggled between. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | The game has no BGM music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
- As of version 2.6.0, 11 other translations are included with the game, but there are no in-game settings to change between them.
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting |
Issues unresolved
Game crashes or textures disappear
The game is very sensitive to resolution and fullscreen changes, which can lead to crashing to desktop, mountain textures disappearing, and the pause screen's camera being below the world.[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Ogre | |
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Dedicated graphics card |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Dandelion Sprout on 2021-02-06