Difference between revisions of "Diabotical"
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− | {{ | + | {{state|postdev}} |
{{Infobox game | {{Infobox game | ||
|cover = Diabotical - cover.png | |cover = Diabotical - cover.png | ||
Line 39: | Line 39: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | diabotical | | + | {{Availability/row| Epic Games Store | diabotical | Epic Games Store, online | | | Windows }} |
}} | }} | ||
Line 45: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|appdata}}\Diabotical\ | + | {{Game data/config|Windows|{{p|appdata}}\Diabotical\CloudSave\}} |
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 57: | Line 52: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games store = | + | |epic games store = true |
|epic games store notes = | |epic games store notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 72: | Line 67: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Diabotical_DisplaySettings.png|Display settings}} | ||
+ | {{Image|Diabotical_FoVSettings.png|Field of view settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 78: | Line 75: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=Tested at 2560x1080}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Default value is 83° vertical and 48° zoomed. See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = On or off toggle |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = No framerate limit, can be capped to a maximum of 500 FPS.<ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=Achieved over 1000 FPS with no visible cap.}}</ref> |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = hackable |
− | |color blind notes = | + | |color blind notes = Team colors can forced client side. |
}} | }} | ||
+ | <gallery> | ||
+ | Diabotical_16x9.png|Default FOV at 16:9 | ||
+ | Diabotical_21x9.png|Default FOV at 21:9 | ||
+ | Diabotical_HUDSettings.png|HUD settings | ||
+ | </gallery> | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | The field of view can be changed to horizontal values, or to values equivalent to the ones present in other popular online games.{{Note|note=[[Quake]] and [[Engine:Source|Source engine]] games, [[Quake Champions]], [[Overwatch]], [[Fortnite]] and [[Minecraft]].}} Field of view can also be set individually for each weapon. | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = Off, Linear, Power or Natural.<br>Can be set individually for each weapon. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Separate slider for zoomed sensitivity. See [[#Mouse sensitivity|Mouse sensitivity]]. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
Line 171: | Line 176: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Diabotical_KeyBindings.png|Key binding | ||
+ | Diabotical_WeaponSettings.png|Weapon settings | ||
+ | Diabotical_MouseSettings.png|Mouse settings | ||
+ | Diabotical_OtherSettings.png|Other settings | ||
+ | </gallery> | ||
+ | |||
+ | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
+ | Options are available for pitch and yaw multipliers with additional presets based on other competitive shooters.{{Note|note=Quake and Source engine games, Overwatch, [[Reflex Arena]] and Fortnite.}} Settings for mouse counts per inch (CPI), aim curvature and turn circumference are found in Mouse Details. Sensitivity can also be set individually for each weapon. | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Diabotical_AudioSettings.png|Audio settings}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Effects, Ambient, Music, Announcer and Team Voice Chat |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 16 |
− | |lan play modes = | + | |lan play modes = Versus |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 16 |
− | |online play modes = | + | |online play modes = Versus |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
|p2p = | |p2p = | ||
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
|tcp = | |tcp = | ||
− | |udp = | + | |udp = 32123 |
|upnp = | |upnp = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 258: | Line 273: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 275: | Line 290: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = FMOD |
− | |audio notes = | + | |audio notes = <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=fmod.dll is found in the game folder.}}</ref> |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
Line 283: | Line 298: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
− | |multiplayer notes= | + | |multiplayer notes= <ref>{{Refcheck|user=Shadowstealer7|date=2020-10-04|comment=EOSSDK-Win64-Shipping.dll is found in the game folder and "Authenticating with Epic Online Services" shows up running the game offline.}}</ref> |
− | |anticheat = | + | |anticheat = EQU8 Anti-Cheat |
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
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|recGPU = Nvidia GeForce GTX 970 | |recGPU = Nvidia GeForce GTX 970 | ||
|recDX = 12 | |recDX = 12 | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 06:19, 4 October 2020
![]() |
|
Developers | |
---|---|
The GD Studio | |
Engines | |
Glitch-Engine | |
Release dates | |
Windows | September 3, 2020 |
Taxonomy | |
Monetization | Free-to-play |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Diabotical\CloudSave\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video settings
Field of view (FOV)
The field of view can be changed to horizontal values, or to values equivalent to the ones present in other popular online games.[Note 1] Field of view can also be set individually for each weapon.
Input settings
Mouse sensitivity
Options are available for pitch and yaw multipliers with additional presets based on other competitive shooters.[Note 2] Settings for mouse counts per inch (CPI), aim curvature and turn circumference are found in Mouse Details. Sensitivity can also be set individually for each weapon.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 32123 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | [1] |
Multiplayer | Epic Online Services | [2] |
Anti-cheat | EQU8 Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 2.4 GHz | Intel Core i5 2.8 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GT 640 DirectX 11 compatible | Nvidia GeForce GTX 970 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Quake and Source engine games, Quake Champions, Overwatch, Fortnite and Minecraft.
- ↑ Quake and Source engine games, Overwatch, Reflex Arena and Fortnite.
References
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- fmod.dll is found in the game folder.
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- EOSSDK-Win64-Shipping.dll is found in the game folder and "Authenticating with Epic Online Services" shows up running the game offline.