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Difference between revisions of "We Were Here Too"

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Revision as of 08:02, 23 September 2020

We Were Here Too
We Were Here Too cover
Developers
Total Mayhem Games
Engines
Unity 2018[Note 1]
Release dates
Windows February 2, 2018
macOS (OS X) February 2, 2018
Linux February 2, 2018
Reception
Metacritic 69
OpenCritic 73
IGDB 90
We Were Here Too on HowLongToBeat
We Were Here Too on IGDB
We Were Here Too on MobyGames
We Were Here
We Were Here 2017
We Were Here Too 2018
We Were Here Together 2019
We Were Here Forever 2022
We Were Here Expeditions: The FriendShip 2023

Key points

This game requires two players to communicate via microphones.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Total Mayhem Games\We Were Here Too\Config\config.cfg
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game game settings.
In-game game settings.
In-game key bindings.
In-game key bindings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects, Voice Chat
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Co-op

Connection types

VR support

Devices State Notes
Tobii Eye Tracking

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130 or equivalant
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics 4000 or equivalent
DirectX 9.0c compatible
A 64-bit system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12
Processor (CPU) Intel Core i5-5250U
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics 6000
A 64-bit system is required.
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Core i3-4130 or equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 MB
Video card (GPU) Intel HD Graphics 4000 or equivalent
A 64-bit system is required.


Notes

  1. Unity engine build: 2018.2.7f1[1]

References

  1. Verified by User:Vetle on 2019-02-18
  2. We Were Here Too on Steam - last accessed on 2019-09-18
    "This game requires both players to have a working PC-compatible microphone."