Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

We Were Here

From PCGamingWiki, the wiki about fixing PC games
We Were Here
We Were Here cover
Developers
Total Mayhem Games
Engines
Unity 5[Note 1]
Release dates
Windows February 3, 2017
macOS (OS X) February 3, 2017
Linux Cancelled[2]
Taxonomy
Monetization Freeware
Microtransactions None
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Puzzle
Art styles Stylized
Themes Antarctica
Series We Were Here
We Were Here on HowLongToBeat
We Were Here on IGDB
We Were Here on MobyGames
We Were Here on Wikipedia
We Were Here
We Were Here 2017
We Were Here Too 2018
We Were Here Together 2019
We Were Here Forever 2022
We Were Here Expeditions: The FriendShip 2023

Key points

This game requires two players to communicate via microphones.[3]
VR and Linux support was discontinued in April 2020.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Saves\GraphicsOptionsModel.binary[Note 2]
<path-to-game>\Saves\KeyBindingModel.binary[Note 2]
<path-to-game>\Saves\OptionsModel.binary[Note 2]
HKEY_CURRENT_USER\Software\Total Mayhem Games\We Were Here\
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/582500/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 2]
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/582500/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60 - 100°. Default is 75°.
Windowed
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
Anisotropic filtering (AF)
On/off toggle.
Anti-aliasing (AA)
Up to 8x.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game game settings.
In-game game settings.
In-game keybindings.
In-game keybindings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effect, Voice Chat
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Co-op

Connection types

VR support

Headsets State Notes
SteamVR
Support for VR was discontinued in April 2020.[2]
Oculus VR (LibOVR)
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Tobii Eye Tracking
[4]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Vivox Used for in-game VoIP.
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics 4000
DirectX 9.0c compatible
Other A working PC-compatible microphone
A 64-bit system is recommended.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.13
Processor (CPU) Intel Core i5-5250U
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics 6000
Other A working PC-compatible microphone
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Core i3-4130
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics 4000
Other A working PC-compatible microphone


Notes

  1. Unity engine build: 5.6.6f2[1]
  2. 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/582500/ in addition to or instead of this directory. The app ID (582500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2019-09-18
  2. 2.0 2.1 2.2 Steam News: We Were Here VR and Linux support update - last accessed on 2021-01-04
  3. We Were Here on Steam - last accessed on 2019-09-18
    "This game requires both players to have a working PC-compatible microphone."
  4. tobii official site: We Were Here - last accessed on 2021-01-04