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Difference between revisions of "Senua's Saga: Hellblade II"

From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Hellblade2\Saved\Config\Windows\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Hellblade2\Saved\SaveGames\}}
 
}}
 
}}
  
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|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                = unknown
+
|xbox cloud                = true
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Hor+. 21:9 is not pillarboxed or letterboxed.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = 16:9 aspect ratio is letterboxed (black bars top and bottom).
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = "Fullscreen" mode is borderless windowed.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = [[High-fidelity_upscaling#Temporal_Super_Resolution_.28TSR.29|TSR]] at 100%, DLAA, FSR3 Native AA, XeSS Native AA
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = DLSS 3.1, FSR 3.0, XeSS 1.3
+
|upscaling tech            = TSR, DLSS 3.5, FSR 3.0, XeSS 1.3
|upscaling notes            = DLSS features Automatic Sharpness option which defaults to On.
+
|upscaling notes            = DLSS features Automatic Sharpness option which defaults to On. <br />DLSS Frame Generation is also available when selecting DLSS upscaling. FSR FG is not available at launch.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = On / Off
 
|vsync notes                = On / Off
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|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  = HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright
 
|hdr notes                  = HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright
|ray tracing                = unknown
+
|ray tracing                = limited
|ray tracing notes          =  
+
|ray tracing notes          = Software Lumen is used for global illumination.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = true
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualShock 4, DualSense
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless (Bluetooth)
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Wwise
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  

Revision as of 16:35, 21 May 2024

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Senua's Saga: Hellblade II
Senua's Saga: Hellblade II cover
Developers
Ninja Theory
Publishers
Xbox Game Studios
Engines
Unreal Engine 5
Release dates
Windows May 21, 2024
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres Adventure, Hack and slash
Art styles Realistic, Live action
Themes Europe, Fantasy
Series Hellblade
Senua's Saga: Hellblade II on Wikipedia
Hellblade
Hellblade: Senua's Sacrifice 2017
Hellblade: Senua's Sacrifice VR Edition 2018
Senua's Saga: Hellblade II 2024

Senua's Saga: Hellblade II is a singleplayer cinematic camera and third-person adventure and hack and slash game in the Hellblade series.

The game features a shader precompilation step.

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Hellblade2\Saved\Config\Windows\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Hellblade2\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+. 21:9 is not pillarboxed or letterboxed.
4K Ultra HD
16:9 aspect ratio is letterboxed (black bars top and bottom).
Field of view (FOV)
Windowed
Borderless fullscreen windowed
"Fullscreen" mode is borderless windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
TSR at 100%, DLAA, FSR3 Native AA, XeSS Native AA
High-fidelity upscaling
TSR, DLSS 3.5, FSR 3.0, XeSS 1.3
DLSS features Automatic Sharpness option which defaults to On.
DLSS Frame Generation is also available when selecting DLSS upscaling. FSR FG is not available at launch.
Vertical sync (Vsync)
On / Off
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright
Ray tracing (RT)
Software Lumen is used for global illumination.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Binaural
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hebrew
Hungarian
Icelandic
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) Intel Core i5-8400
AMD Ryzen 5 2600
System memory (RAM) 16 GB
Hard disk drive (HDD) 70 GB
Video card (GPU) Nvidia GeForce GTX 1070
AMD Radeon RX 5700
Intel Arc A580
Other Solid-state Drive (SSD)
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References