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Difference between revisions of "Senua's Saga: Hellblade II"

From PCGamingWiki, the wiki about fixing PC games
 
(48 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Hellblade_II_cover.jpg
 
|cover        = Hellblade_II_cover.jpg
Line 28: Line 27:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.xbox.com/en-US/games/senuas-saga-hellblade-ii
 
|official site= https://www.xbox.com/en-US/games/senuas-saga-hellblade-ii
|mobygames    =  
+
|mobygames    = 224313
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Senua's Saga: Hellblade II
 
|wikipedia    = Senua's Saga: Hellblade II
Line 40: Line 39:
 
|release history  =  
 
|release history  =  
  
|current state    =  
+
|current state    = The game features a shader precompilation step.
 
}}
 
}}
  
Line 52: Line 51:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Hellblade2\Saved\Config\Windows\}}
 +
{{Game data/config|Microsoft Store|{{p|localappdata}}\Hellblade2\Saved\Config\WinGDK\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Hellblade2\Saved\SaveGames\}}
 
}}
 
}}
  
Line 74: Line 74:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                = unknown
+
|xbox cloud                = true
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
Line 87: Line 87:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Hor+. 21:9 & 32:9 are not pillarboxed or letterboxed.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = 16:9 aspect ratio is letterboxed (black bars top and bottom, which are not completely black).
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = "Fullscreen" mode is borderless windowed.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = [[High-fidelity_upscaling#Temporal_Super_Resolution_.28TSR.29|TSR]] at 100%, DLAA, FSR3 Native AA, XeSS Native AA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable anti-aliasing.
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = DLSS 3.1, FSR 3.0, XeSS 1.3
+
|upscaling tech            = TSR, DLSS 3.5, FSR 3.0, XeSS 1.3
|upscaling notes            =  
+
|upscaling notes            = DLSS features Automatic Sharpness option which defaults to On. <br />DLSS Frame Generation is also available when selecting DLSS upscaling. FSR FG is not available at launch.
|vsync                      = unknown
+
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = On / Off. Vertical Sync Interval option allows choosing when sync happens from every 1/2/3/4 frame(s).
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright <br />No matter what you choose in these settings game's maximum HDR brightness is 1000 nits on all display devices.
|ray tracing                = unknown
+
|ray tracing                = limited
|ray tracing notes          =  
+
|ray tracing notes          = Software Lumen is used for global illumination.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Post-processing===
 +
 +
{{Fixbox|description=Use [https://www.nexusmods.com/senuassagahellblade2/mods/3 NoMotionBlurNoFilmGrainNoLetterboxNoChromaticAberration]|fix=
 +
{{ii}} This INI mod will remove the Letterbox, Motion Blur, Chromatic Aberration, and Film Grain without suppressing any game graphics.}}
 +
 +
{{Fixbox|description=Disable Film Grain|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix=
 +
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.FilmGrain=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
}}
 +
 +
{{Fixbox|description=Disable Lens Distortion|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.NT.Lens.Distortion.Intensity=0
 +
r.NT.Lens.Distortion.Stretch=0
 +
r.NT.Lens.Softness.Intensity=0
 +
r.NT.Lens.Softness.RadiusSampleCount=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
}}
 +
 +
{{Fixbox|description=Disable Chromatic Aberrations|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.NT.Lens.ChromaticAberration.Intensity=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
}}
 +
 +
{{Fixbox|description=Disable Depth of Field|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.NT.DOF.RotationalBokeh=0
 +
r.NT.DOF.NTBokehTransform=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
}}
 +
 +
{{Fixbox|description=Disable forced letterboxing|ref=<ref>{{Refcheck|user=ScarletVillain|date=2024-05-22|comment=Comment (optional)}}</ref>|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.NT.EnableConstrainAspectRatio=0
 +
 +
[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
{{++}} This fix will remove the black bars on the top and bottom of the screen and retain the proper field of view (the view will not zoom in).
 +
}}
 +
 +
{{Fixbox|description=Disable Motion Blur|ref={{cn|date=May 2024}}|fix=
 +
 +
{{ii}} Motion blur can be disabled in game's settings by going to Settings, Graphics, Accessibility and setting Motion Blur level to <code>0</code>.
 +
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Create an ini file called {{file|Scalability.ini}}.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[PostProcessQuality@3]
 +
r.MotionBlurQuality=0
 +
</pre></li>
 +
<li>Save the file.</li></ol>
 +
}}
 +
 +
{{Fixbox|description=Disable Vignette|ref={{cn|date=May 2024}}|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.Tonemapper.Quality=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Disable AA by editing a config file|fix=
 +
<ol>
 +
<li>Go to the [[#Game data|configuration file location]].</li>
 +
<li>Open {{file|Engine.ini}} with a text editor.</li>
 +
<li>Add the following text at the bottom of the file:
 +
<pre>
 +
[SystemSettings]
 +
r.AntiAliasingMethod=0
 +
</pre></li>
 +
<li>Save the file.</li>
 +
</ol>
 +
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 136: Line 258:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = true
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualShock 4, DualSense
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless (Bluetooth)
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 186: Line 313:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for Master, Speech, SFX, Music and Interface volume
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 3D Binaural audio.
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
Line 198: Line 325:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
|royalty free audio notes  =  
+
|royalty free audio notes  = Labeled as Streamer Mode under Audio Options
 
}}
 
}}
  
Line 451: Line 578:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 492: Line 619:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OGG Vorbis, Wwise, XAudio2
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
Line 510: Line 637:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 11
+
|minOS    = 10, 11
|minCPU  =  
+
|minCPU  = Intel Core i5-8400
|minRAM  =  
+
|minCPU2  = AMD Ryzen 5 2600
|minHD    =  
+
|minRAM  = 16 GB
|minGPU  =  
+
|minHD    = 70 GB
 +
|minGPU  = Nvidia GeForce GTX 1070
 +
|minGPU2  = AMD Radeon RX 5700
 +
|minGPU3  = Intel Arc A580
 +
|minother = Solid-state Drive (SSD)
  
|recOS    = 11
+
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel i7-10700K
 +
|recCPU2  = AMD Ryzen 5 5600X
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce RTX 3080
 +
|recGPU2  = AMD Radeon RX 6800 XT
 +
|recGPU3  = Intel Arc A770
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 22:22, 27 May 2024

Senua's Saga: Hellblade II
Senua's Saga: Hellblade II cover
Developers
Ninja Theory
Publishers
Xbox Game Studios
Engines
Unreal Engine 5
Release dates
Windows May 21, 2024
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres Adventure, Hack and slash
Art styles Realistic, Live action
Themes Europe, Fantasy
Series Hellblade
Senua's Saga: Hellblade II on MobyGames
Senua's Saga: Hellblade II on Wikipedia
Hellblade
Hellblade: Senua's Sacrifice 2017
Hellblade: Senua's Sacrifice VR Edition 2018
Senua's Saga: Hellblade II 2024

Senua's Saga: Hellblade II is a singleplayer cinematic camera and third-person adventure and hack and slash game in the Hellblade series.

The game features a shader precompilation step.

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Hellblade2\Saved\Config\Windows\
Microsoft Store %LOCALAPPDATA%\Hellblade2\Saved\Config\WinGDK\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Hellblade2\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+. 21:9 & 32:9 are not pillarboxed or letterboxed.
4K Ultra HD
16:9 aspect ratio is letterboxed (black bars top and bottom, which are not completely black).
Field of view (FOV)
Windowed
Borderless fullscreen windowed
"Fullscreen" mode is borderless windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
TSR at 100%, DLAA, FSR3 Native AA, XeSS Native AA. See Anti-aliasing (AA) to disable anti-aliasing.
High-fidelity upscaling
TSR, DLSS 3.5, FSR 3.0, XeSS 1.3
DLSS features Automatic Sharpness option which defaults to On.
DLSS Frame Generation is also available when selecting DLSS upscaling. FSR FG is not available at launch.
Vertical sync (Vsync)
On / Off. Vertical Sync Interval option allows choosing when sync happens from every 1/2/3/4 frame(s).
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright
No matter what you choose in these settings game's maximum HDR brightness is 1000 nits on all display devices.
Ray tracing (RT)
Software Lumen is used for global illumination.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Post-processing

Use NoMotionBlurNoFilmGrainNoLetterboxNoChromaticAberration
This INI mod will remove the Letterbox, Motion Blur, Chromatic Aberration, and Film Grain without suppressing any game graphics.
Disable Film Grain[1]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.FilmGrain=0
    
  4. Save the file.
Disable Lens Distortion[2]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.NT.Lens.Distortion.Intensity=0
    r.NT.Lens.Distortion.Stretch=0
    r.NT.Lens.Softness.Intensity=0
    r.NT.Lens.Softness.RadiusSampleCount=0
    
  4. Save the file.
Disable Chromatic Aberrations[3]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.NT.Lens.ChromaticAberration.Intensity=0
    
  4. Save the file.
Disable Depth of Field[4]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.NT.DOF.RotationalBokeh=0
    r.NT.DOF.NTBokehTransform=0
    
  4. Save the file.
Disable forced letterboxing[5]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.NT.EnableConstrainAspectRatio=0
    
    [/Script/Engine.LocalPlayer]
    AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
    
  4. Save the file.
This fix will remove the black bars on the top and bottom of the screen and retain the proper field of view (the view will not zoom in).
Disable Motion Blur[citation needed]
Motion blur can be disabled in game's settings by going to Settings, Graphics, Accessibility and setting Motion Blur level to 0.
  1. Go to the configuration file location.
  2. Create an ini file called Scalability.ini.
  3. Add the following text at the bottom of the file:
    [PostProcessQuality@3] 
    r.MotionBlurQuality=0
    
  4. Save the file.
Disable Vignette[citation needed]
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.Tonemapper.Quality=0
    
  4. Save the file.

Anti-aliasing (AA)

Disable AA by editing a config file
  1. Go to the configuration file location.
  2. Open Engine.ini with a text editor.
  3. Add the following text at the bottom of the file:
    [SystemSettings]
    r.AntiAliasingMethod=0
    
  4. Save the file.

Input

Audio

Audio feature State Notes
Separate volume controls
Sliders for Master, Speech, SFX, Music and Interface volume
Surround sound
3D Binaural audio.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Labeled as Streamer Mode under Audio Options

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hebrew
Hungarian
Icelandic
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OGG Vorbis, Wwise, XAudio2
Input SDL

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) Intel Core i5-8400
AMD Ryzen 5 2600
System memory (RAM) 16 GB
Hard disk drive (HDD) 70 GB
Video card (GPU) Nvidia GeForce GTX 1070
AMD Radeon RX 5700
Intel Arc A580
Other Solid-state Drive (SSD)
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Dgrdsv on 2024-05-22
  2. Verified by User:Dgrdsv on 2024-05-22
  3. Verified by User:Dgrdsv on 2024-05-22
  4. Verified by User:Dgrdsv on 2024-05-22
  5. Verified by User:ScarletVillain on 2024-05-22