Woody Woodpecker: Escape from Buzz Buzzard Park

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Woody Woodpecker:
Escape from Buzz Buzzard Park
Woody Woodpecker:Escape from Buzz Buzzard Park cover
Developers
Eko Software
Publishers
Europe Cryo Interactive
North America DreamCatcher Interactive
Release dates
Windows November 21, 2001
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Cartoon
Themes Amusement park
Series Woody Woodpecker
Woody Woodpecker: Escape from Buzz Buzzard Park on HowLongToBeat
Woody Woodpecker: Escape from Buzz Buzzard Park on IGDB
Woody Woodpecker: Escape from Buzz Buzzard Park on MobyGames
Woody Woodpecker: Escape from Buzz Buzzard Park on Wikipedia
Woody Woodpecker
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Woody Woodpecker: Escape from Buzz Buzzard Park 2001

Woody Woodpecker: Escape from Buzz Buzzard Park is a singleplayer third-person platform game in the Woody Woodpecker series.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows

Save game cloud syncing[edit]

No save game cloud syncing information; you can edit this page to add it.
External video settings.
External video settings.

Video[edit]

Graphics feature State Notes
Widescreen resolution
Selecting resolutions above 720p will make the game run with zoom.HUD is Stretched.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
See Boss fights are more difficult than normal.[citation needed]
External input settings.
External input settings.

Input[edit]

External Audio settings.
External Audio settings.

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Portuguese
Retail release
Brazilian Portuguese
Pica-Pau: A Fuga do Parque do Zeca Urubu!.

Issues fixed[edit]

Game runs very fast[edit]

Enable the following compatibility settings for the Woody.exe file: Windows 98/ME

The game does not take into account the settings selected in the external options menu[edit]

The most common problem is that the game does not activate vsync even if you have activated it in Detect.exe
Use DDrawCompat https://github.com/narzoul/DDrawCompat/releases/tag/v0.3.1

Boss fights are more difficult than normal[edit]

The fights are linked to the frame rate so at high fps they do not work correctly.
For example,Buzz Buzzard in the first confrontation at high fps attacks you too often so it becomes very difficult to dodge him and makes you lose life and makes the fight more difficult,while at 60 fps Buzz Buzzard takes a few seconds to attack you again which allows you to dodge it perfectly and not lose life .

Here is a youtube video that clearly shows the problem https://www.youtube.com/watch?v=tPnk5H_vZxQ

Enable Vsync in the External video settings and set refresh rate on 60hz

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References