Virginia
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Variable State | |
Publishers | |
505 Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | September 22, 2016 |
macOS (OS X) | September 22, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Origin (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Variable State\Virginia\ %USERPROFILE%\AppData\LocalLow\Variable State\Virginia\ |
macOS (OS X) | |
Steam | <Steam-folder>\userdata\<user-id>\374030\storage\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/374030/pfx/[Note 2] |
- Video settings are stored in the registry. All other settings are stored in the save files, which can be edited in a text editor.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Variable State\Virginia\ |
macOS (OS X) | |
Steam | <Steam-folder>\userdata\<user-id>\374030\storage\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/374030/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Letterboxed to ~21:9 aspect ratio. | ||
Multi-monitor | Gameplay is pillarboxed. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Game calls borderless window fullscreen. No real fullscreen available. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | The frame rate option allows to select a 30 FPS cap as the game claims to be designed to be played with 30 FPS. However, the FPS are just half of the refresh rate and with 60 FPS at the full refresh rate. Make sure to play at 60 Hz when wanting to use that feature. Use unlimited for no cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Xbox prompts. | |
Light bar support | Static cyan. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium G4400 AMD Phenom II X4 940 |
Intel Core i5-2300 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon R7 250 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.11 |
Processor (CPU) | Intel 2.0 GHz | Intel 2.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB |
Notes
- ↑ Unity engine build: 5.3.5p8[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/374030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (374030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-13