TrackMania Sunrise
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Nadeo | |
Publishers | |
North America | Enlight Software |
United Kingdom | Digital Jesters |
Release dates | |
Windows | April 6, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Racing, Tricks |
Vehicles | Track racing |
Art styles | Stylized |
Series | TrackMania |
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Also known as TrackMania Sunrise eXtreme, which is a free expansion pack for the base game.
- Has problems running on modern machines. See Game does not launch on Windows 8 and above and Issues fixed.
General information
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
- Multiple updates including bonus tracks are available for the game.
Update TrackMania Sunrise Extreme to 1.5.1 |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Default.SystemConfig.Gbx[Note 2] |
- Graphics settings are stored in the
Default.SystemConfig.Gbx
file.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameData\Profiles[Note 2] <path-to-game>\GameData\Tracks[Note 2] <path-to-game>\GameData\Scores[Note 2] |
- The profiles folder stores all configuration information and preferences.
- The tracks folder stores all tracks along with any custom tracks.
- The scores folder stores all medal information and race data.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Listed as > 4:3 (large) . Text and other display objects will stretch. |
||
Multi-monitor | |||
Ultra-widescreen | HUD stretches significantly. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Only supports resolutions up to 1280x960. Can be toggled with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 2x, 4x, 8x, and 16x | ||
Anti-aliasing (AA) | 2x, 4x, and 6x | ||
Vertical sync (Vsync) | Listed as Display VSync . |
||
60 FPS and 120+ FPS | No FPS or refresh rate limit | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Every input is re-mappable in the player's profile. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only available in-game through player's profile | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers |
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Generic/other controllers | Any DirectInput or XInput device is supported. | |
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Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | 7.1 or 5.1 Surround. | |
Subtitles | The game does not have voice acting. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio | The game uses licensed songs. The songs can on paper be deleted from the installation folder and replaced with other songs in OGG format. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Hot seat |
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LAN play | Versus, Co-op |
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Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Peer-to-peer is used to download other players' skins and horns. | |
Dedicated | Offical Dedicated Server available from Nadeo. | |
Self-hosting | "Local Internet Connection" option in "Multiplayer" in-game. Default port: 2350. | |
Direct IP | Forcable IP address option along with server port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2350 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game does not launch on Windows 8 and above
Remove StarForce DRM[3] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | Version 1.8c |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III AMD Athlon equivalent |
Intel Pentium 4 AMD Athlon XP |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 900 MB | 900+ |
Video card (GPU) | 16 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce 6600 GT 64 MB of VRAM DirectX 9.0b compatible |
- Windows 95 and NT are not supported
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).