The House of Da Vinci

From PCGamingWiki, the wiki about fixing PC games
The House of Da Vinci
The House of Da Vinci cover
Developers
Blue Brain Games
Engines
Unity 5[Note 1]
Release dates
Windows November 24, 2017
macOS (OS X) November 24, 2017
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Point and select
Genres Puzzle
Art styles Realistic
Themes Europe, Renaissance
Series The House of Da Vinci
The House of Da Vinci on HowLongToBeat
The House of Da Vinci on IGDB
The House of Da Vinci on MobyGames
The House of Da Vinci on Wikipedia
The House of Da Vinci
The House of Da Vinci 2017
The House of Da Vinci 2 2020

The House of Da Vinci is a singleplayer first-person puzzle game in the The House of Da Vinci series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Blue Brain Games\The House of da Vinci
%USERPROFILE%\AppData\LocalLow\Blue Brain Games\The House of da Vinci\Profiles\plist
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/522470/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Blue Brain Games\The House of da Vinci\Profiles
macOS (OS X) ~Library\Application Support\bigbluegames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/522470/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.
In-game gameplay settings.
In-game gameplay settings.

Graphics feature State Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode.
Anisotropic filtering (AF)
High level of anisotropic filtering is always present.
Anti-aliasing (AA)
On/Off
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Some of the games moveable objects become harder, slower or near impossible to move the higher the framerate goes.[2]
High dynamic range display (HDR)

Input[edit]

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Ambient, Music, Effects
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Hindi
Italian
Japanese
Korean
Malay
Polish
Brazilian Portuguese
Russian
Slovak
Spanish
Turkish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.12
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 512 MB of VRAM

Notes

  1. Unity engine build: 5.6.2f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/522470/ in addition to or instead of this directory. The app ID (522470) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Mastan on 2019-01-25
  2. Verified by User:Marioysikax on 2021-11-24
    One puzzle where you have to rotate a nub to move puppets, the puppets move ~3 times faster at 60 FPS compared to 144 FPS.