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Terrawars: New York Invasion

From PCGamingWiki, the wiki about fixing PC games
Terrawars: New York Invasion
Terrawars: New York Invasion cover
Developers
Ladyluck Digital Media
Publishers
Tri Synergy
Russia Noviy Disk
Engines
Lithtech Jupiter
Release dates
Windows July 6, 2006
Reception
Metacritic 24
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes North America, Sci-fi
Terrawars: New York Invasion on HowLongToBeat
Terrawars: New York Invasion on IGDB
Terrawars: New York Invasion on MobyGames

Terrawars: New York Invasion is a singleplayer and multiplayer first-person action, FPS and shooter game.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
This game is not available digitally.
Demo is available here.

Essential improvements

Patches

Patch 9.04f-a1 is the latest version.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]
<path-to-game>\display.cfg[Note 1]
<path-to-game>\Profiles\[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
90º by default. See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Only toggable between On and Off, no option to set the amount of filtering.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Uncapped frame rate causes minor issues (needs further testing).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Widescreen resolution

Set video mode via configuration file
  1. Go to <path-to-game>.
  2. Open display.cfg.
  3. Change screenwidth and screenheight to the desired resolution.
  4. Open autoexec.cfg and change the line pvmodelaspect (refers to the player viewmodel's aspect ratio) and change it to:
    • 1.6 for 16:10
    • 1.6666 for 15:9
    • 1.7777 for 16:9
    • 3.5555 for 32:9
    • 5.3333 for 48:9

Notes

Widescreen resolutions cannot be set in-game. It must be done through the configuration file.
Non-4:3 resolutions are stretched. To fix it, see Field of view (FOV).

Field of view (FOV)

Change Field of View[1]
  1. Go to <path-to-game>.
  2. Open autoexec.cfg.
  3. Add the following three lines: FovX for horizontal FOV, FovY for vertical FOV, FovXInterface for the menu's horizontal FOV, and change the line pvmodelfov for the player's viewmodel FOV, and change the values to:

  4. Aspect ratioFovXFovYFovXInterfacepvmodelfov
    4:390.078.090.065
    16:10100.078.0100.065
    15:9101.578.0101.565
    16:9106.2678.0106.2665
    32:9138.8978.0138.8965
    48:9151.9378.0151.9365

  5. Here is an example for 16:9:
  6. "FovX" "106.26"
    "FovY" "78"
    "FovXInterface" "106.26"
    "pvmodelfov" "65"
    

Notes

Cutscenes' FOV is unchanged.

Windowed

Set in autoexec.cfg
  1. Go to <path-to-game>.
  2. Open autoexec.cfg.
  3. Add the line "Windowed" "1".

Input

Audio

Audio feature State Notes
Separate volume controls
Sound Effects, Speech and Music sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
UDP 27888
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Uncontrollable mouse movement

Mouse moves in wavelike pattern when attempting y-axis movement.
Decrease mouse polling rate to 125 Hz

Other information

API

Technical specs Supported Notes
Direct3D 9 [2]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-22
  2. Verified by User:AlphaYellow on 2024-04-08
    According to System Informer, the game loads d3d9.dll. dgVoodoo2's traces point to Direct3D 9 (e.g: "Direct3DDevice9").