StarCrawlers

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StarCrawlers
StarCrawlers cover
Developers
Juggernaut Games
Engines
Unity 2018[Note 1]
Release dates
Windows May 23, 2017[3]
macOS (OS X) May 23, 2017[3]
Linux May 23, 2017[3]
StarCrawlers on MobyGames
StarCrawlers on Wikipedia

General information

Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Juggernaut Games\Starcrawlers\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Juggernaut Games/StarCrawlers/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Juggernaut Games\Starcrawlers\SaveGame\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Juggernaut Games/StarCrawlers/SaveGame/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ gameplay. UI spans the screen. Loading screens are stretched.
Some UI prompts ignore the UI scaling setting, and can be problematic in gameplay.
Some areas have visual problems (e.g. seeing out-of-bounds) on the edges of the screen.
Ultra-widescreen
Hor+ gameplay. UI spans the screen. Loading screens are stretched.[4]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
Simple On/Off toggle.
Anti-aliasing (AA)
Simple On/Off toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
An optional 60 FPS cap is available.
High dynamic range display (HDR)

Input settings[edit]

In-game controls settings.
In-game controls settings.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Some gameplay uses the default Windows cursor.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Music, Ambient, Effect, UI
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support[edit]

Tobii Eye Tracking settings.
Tobii Eye Tracking settings.
Devices Native Notes
Tobii Eye Tracking

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Audio FMOD

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 14.04 LTS
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM

Notes

  1. Unity engine build: 2018.2.11f1[1][2]

References

  1. Made with Unity - StarCrawlers
  2. Verified by User:Cptmold on 2019-07-27
    Tested in the GOG version in late July, 2019. Game was last updated Feb 1 2019 as of this reference.
  3. 3.0 3.1 3.2 Launched StarCrawlers v1.0 - Steam Community :: Group Announcements :: StarCrawlers
  4. Verified by User:Baronsmoki on 2019-07-28
    Tested at 2560x1080 custom resolution.