Sentinel: Descendants in Time
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Detalion | |
Publishers | |
DreamCatcher Interactive | |
The Adventure Company | |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | December 14, 2004 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Puzzle |
Art styles | Realistic |
Themes | Sci-fi |
Sentinel: Descendants in Time is a singleplayer first-person adventure and puzzle game.
It was re-released in 2005 as Realms of Illusion.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] <path-to-game>\display.cfg[Note 1] <path-to-game>\Profiles\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | Menus become too cropped and unusable. | ||
Ultra-widescreen | Menus become too cropped and unusable. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can only be turned on and off, no option for setting amount of anisotropic filtering. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Turned on by default. To disable it, change the line "VSyncOnFlip" "1" to "VSyncOnFlip" "0" in <path-to-game>/display.cfg . For Windows 7 and newer, a DirectX wrapper is needed to make Vsync work, like d3d8to9 or dgVoodoo 2. |
||
60 FPS | |||
120+ FPS | Uncapped frame rate causes minor issues. | ||
High dynamic range display (HDR) |
Widescreen resolution
Set video mode via configuration file |
---|
Notes
|
Field of view (FOV)
Change Field of View[1] | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
"FovX" "86" "FovY" "55" "FovXInterface" "106.26" "pvmodelfov" "65" Notes
|
Windowed
Set in autoexec.cfg |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Uncontrollable mouse movement
- Mouse moves in wavelike pattern when attempting y-axis movement.
Decrease mouse polling rate to 125 Hz |
---|
Vsync broken on Windows 10
Use dgVoodoo 2 |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | [2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium III 2.0 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 128 MB of VRAM DirectX 8.1 compatible |
Sound (audio device) | DirectX compatible | DirectX compatible |
Other | 16x CD-ROM drive | 24x CD-ROM drive |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-12-22
- ↑ Verified by User:AlphaYellow on 2024-04-08
- According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").