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Project Earth: Starmageddon

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Project Earth: Starmageddon
Project Earth: Starmageddon cover
Developers
Lemon Interactive
We Open Eyes
Publishers
DreamCatcher Interactive
Russia Media-Service 2000
Engines
Impact 2
Release dates
Windows April 25, 2002
Reception
Metacritic 67
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Strategy, Shooter, Vehicle combat
Vehicles Space flight
Art styles Realistic
Themes Sci-fi, Space
Series Starmageddon
Project Earth: Starmageddon on IGDB
Project Earth: Starmageddon on MobyGames
Project Earth: Starmageddon on Wikipedia
Starmageddon
Project Earth: Starmageddon 2002
Project Freedom 2004

Project Earth: Starmageddon is a third-person sci-fi strategy action shooter game featuring an unique control scheme for the strategy genre. While the traditional point-click-drag-drop control scheme is also available and used for utilizing few interface options, the game's default control mode is modeled after first-person shooters, with movement of the mouse rotating the camera rather than simply moving the cursor, movement keys used to pan the camera and the mouse wheel being used to set the distance of the targeting reticule from the camera.

It was first released on Windows on April 25, 2002. It was released simply as Starmageddon in its native country, Poland, and as Project Stars in other parts of Europe, like Germany.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM for disc checking.
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Patches

v1.10 is the latest version. The patch can be found here.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
All resolutions supported by the graphics driver show up in the game launcher's options, but the image is stretched.
Multi-monitor
Stretched.
Ultra-widescreen
Stretched.
4K Ultra HD
Stretched.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Speech, Effects and Music sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Polish

Network

Multiplayer types

Connection types


Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU)
Sound (audio device)
Other


References