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Lost in Play

From PCGamingWiki, the wiki about fixing PC games
Lost in Play
Lost in Play cover
Developers
Happy Juice Games
Publishers
Joystick Ventures
Engines
Unity 2020[Note 1]
Release dates
Windows August 10, 2022
Reception
OpenCritic 84
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives Flip screen, Side view
Controls Point and select, Direct control
Genres Adventure, Puzzle
Art styles Cartoon
Themes Fantasy
Lost in Play on HowLongToBeat
Lost in Play on IGDB
Lost in Play on MobyGames

Lost in Play is a singleplayer flip screen and side view adventure and puzzle game.

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Demo

A demo is available from Steam: steam://install/1897210

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328840/pfx/[Note 2]

Save game data location

System Location
GOG.com HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\
Steam %USERPROFILE%\AppData\LocalLow\Happyjuice\LostInPlay\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328840/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Static aspect 16:9. Game always uses desktop resolution. Resolution setting changes rendering resolution.
Multi-monitor
Ultra-widescreen
Use RoseTheFlower's fix.
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
Game always uses borderless fullscreen mode.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Most animations have low framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Game features three separate control modes: Controller, Keyboard, and Mouse.
Keyboard settings
Keyboard settings
Controller settings
Controller settings

Keyboard and mouse State Notes
Remapping
In the Mouse mode only mouse buttons can be mapped. In the Keyboard mode key mapping is disabled.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Game supports natively DS4 controllers but in spite of this uses Xbox button prompts
Light bar support
Connection modes Bluetooth
DS4 works via Bluetooth natively
Generic/other controllers
RawInput and HID API are used.
Button prompts
Xbox button prompts are used.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Possible to switch between controller and keyboard during gameplay

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Sound Effects
Surround sound
Subtitles
Gibberish speech with no dialogue.[2][3]
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hebrew
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish
Thai
Turkish
Ukrainian
Vietnamese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input Rewired

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-7100
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB

Notes

  1. Unity engine build: 2020.3.33f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1328840/ in addition to or instead of this directory. The app ID (1328840) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2022-08-19
  2. Steam - Lost in Play - last accessed on 2022-08-10
    "No dialogue. Everything is communicated visually in a universal way."
  3. Verified by User:Mastan on 2022-08-19