Harvester
|
|
DigiFX Interactive |
Retail |
Merit Studios |
Digital, former |
Nightdive Studios |
Digital, current |
Lee Jacobson |
DOS |
August 31, 1996 |
Windows (DOSBox) |
March 6, 2014[1] |
Linux (DOSBox) |
April 5, 2014[2] |
macOS (OS X) (DOSBox) |
May 22, 2014[3] |
Metacritic |
53 |
Monetization |
One-time game purchase |
Modes |
Singleplayer |
Pacing |
Real-time |
Perspectives |
Cinematic camera |
Controls |
Point and select |
Genres |
Adventure |
Art styles |
FMV |
Themes |
Adult, Contemporary, Dark, Detective/mystery, Horror, North America |
|
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
- Saves are stored in numbered files named
SAVE.#
, indexed by LOADSAVE.DES
.
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Effects/Voice, Music |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
For DOSBox change the priority background value in the DOSBox configuration file. |
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
Spanish |
|
|
|
|
Issues fixed
Crashing when NPCs enter combat mode
- The installation folder must not be mounted as the drive root in DOSBox; to avoid this mount a folder containing the installation folder (e.g. install the game to
C:\Games\Harvest
and then mount C:\Games\
as the DOSBox C:
drive).
Videos not playing when in full-screen mode
Go to the Harvester DOSBox config file and change the line output=surface
to output=overlay
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
SVGA |
|
System requirements
DOS | Windows | macOS (OS X) | Linux |
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
6.0 | |
Processor (CPU) |
Intel 486 DX 33 MHz | |
System memory (RAM) |
8 MB |
16 MB |
Hard disk drive (HDD) |
30 MB | |
Video card (GPU) |
SVGA VLB/PCI 512 KB of VRAM | |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 |
7 |
Processor (CPU) |
1.0 GHz
| 1.5 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
DirectX compatible graphics | |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.7.0 |
Processor (CPU) |
Intel Core 2 Duo 1.8 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
1 GB |
Video card (GPU) |
Integrated with 64 MB RAM |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 13.04 | |
Processor (CPU) |
1.0 GHz
| 1.5 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
OpenGL accelerated card or onboard graphics | |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References