Frogger: The Great Quest

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Frogger: The Great Quest
Frogger: The Great Quest cover
Developers
Konami Computer Entertainment Papa Yeti Studio
Publishers
Konami
Release dates
Windows September 14, 2002
Reception
Metacritic 32
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Series Frogger
Frogger: The Great Quest on HowLongToBeat
Frogger: The Great Quest on IGDB
Frogger: The Great Quest guide on StrategyWiki
Frogger: The Great Quest on MobyGames
Frogger: The Great Quest on Wikipedia
Frogger
Frogger 1983
Frogger II: ThreeeDeep! 1984
Frogger (1997) 1997
Frogger 2: Swampy's Revenge 2000
Frogger: The Great Quest 2002
Frogger Beyond 2003
Frogger's Adventures: The Rescue 2003
Frogger: Ancient Shadow 2006
Frogger's Crackout 2013
Frogger in Toy Town 2019

Key points

Game lacks an FPS limiter and may be unplayable at frame rates higher than 60 FPS. See Frame rate capping for manually capping the framerate.
No graphic options available.

General information

Highway Frogs - A community dedicated to modding and collecting information on the Frogger Franchise

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4 DRM
Windows
This game is not available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Konami of America\Frogger: The Great Quest\Options

Save game data location[edit]

System Location
Windows <path-to-game>\LoadSave\[Note 1]

Video[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Locked at 640x480.[1]
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Game has no frame limiter. Physics are broken at framerates higher than 60fps. In addition, the game will have stability issues if not capped at 60fps.[2]

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95, 98, 2000, ME, XP
Processor (CPU) Intel Pentium II 500 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 32 MB of VRAM
DirectX 8 compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Ptolemy on 2020-09-02
  2. Verified by User:Ptolemy on 2020-09-02