Etherborn

From PCGamingWiki, the wiki about fixing PC games
Etherborn
Etherborn cover
Developers
Altered Matter
Engines
Unity 2017[Note 1]
Release dates
Windows July 18, 2019
Reception
Metacritic 69
OpenCritic 71
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Puzzle, Platform
Art styles Stylized
Themes Fantasy
Etherborn on HowLongToBeat
Etherborn on IGDB
Etherborn on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
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Via Humble Widget.
Windows
Epic Games Store
DRM details are not known
Windows
GamersGate
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Windows
Gamesplanet logo.svg
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Windows
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
Humble Store
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Deluxe Edition also available.
Windows
itch.io
DRM-free
Windows
Steam
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Deluxe Edition also available.
Windows

Version differences[edit]

The Deluxe Edition includes the base game, the Original Soundtrack, and the Digital Art and Design Book.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\GameOptions.txt
HKEY_CURRENT_USER\Software\Altered Matter\Etherborn\
Steam %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\<user-id>\GameOptions.txt
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/812160/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\gameData*.dat
Steam %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\<user-id>\gameData*.dat
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/812160/pfx/[Note 2]

Save game cloud syncing[edit]

Video[edit]

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See Ultrawide Support for details.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Called Fullscreen in-game.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
See 120+ FPS for specifics.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

120+ FPS[edit]

When vsync is on, the game's framerate is locked to the refresh rate. When off, the game is locked to whatever Target Frame Rate is set to, meaning either 30 or 60 FPS.[2]

Use a third-party tool such as Special K[3]

Notes:

Vsync must be turned on in-game.

Ultrawide Support[edit]

By default game does not support aspect ratios wider than 16:9.

To enable it, follow instructions below:

Use hex editor to enable 21:9 support[4]

1. Open UnityPlayer.dll file from your game directory with hex editor (for example XVI32)

2. Replace two instances of 39 8E E3 3F with hex-string adequate for your aspect ratio:

26 B4 17 40 for 2560x1080

8E E3 18 40 for 3440x1440

9A 99 19 40 for 3840x1600

In XVI32 click Search and then Replace. There enter 39 8E E3 3F under the first Hex string and your new value under a second Hex string and click Replace all. You should get a notification about 2 replaced instances.

4. Save and exit.

5. Launch the game. It should now show all your aspect ratio resolutions inside game's Video menu, including DSR.

Notes:

You need to force exclusive fullscreen to use DSR. See Exclusive Fullscreen/DSR

Exclusive Fullscreen/DSR[edit]

Game runs in Borderless Window by default and does not allow resolutions higher than native, such as DSR. Set your global desktop resolution to targeted DSR resolution to bypass.

Input[edit]

Movement settings.
Movement settings.
Control settings.
Control settings.

Audio[edit]

Audio settings.
Audio settings.
Language settings.
Language settings.

Audio feature State Notes
Separate volume controls
Master, Music, SFX, Voice
Surround sound
Stereo[5]
Subtitles
Toggleable; subtitle text size is adjustable.
Closed captions
Mute on focus lost

Localizations

Text and audio language can be changed separately.
Language UI Audio Sub Notes
English
Catalan
Simplified Chinese
French
German
Italian
Japanese
Korean
Russian
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio FMOD
Input Rewired

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-6100
System memory (RAM) 4 GB
Hard disk drive (HDD) 2500 MB
Video card (GPU) Nvidia GeForce GTX 460
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2017.4.17f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/812160/ in addition to or instead of this directory. The app ID (812160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2019-09-04
  2. Verified by User:Expack3 on 2019-09-04
    Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.
  3. Verified by User:Expack3 on 2019-09-04
  4. Verified by User:Thorstel on 2019-12-05
  5. Verified by User:Baronsmoki on 2019-09-08
    Tested with Special K.