Engine:Telltale Tool

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Telltale Tool
Developers
First release date

Game Developer Publisher First release Available on
Back to the Future: The Game Telltale Games December 22, 2010
Windows
macOS (OS X)
Batman: The Enemy Within - The Telltale Series Telltale Games Telltale Games, Athlon Games August 8, 2017
Windows
macOS (OS X)
Batman: The Telltale Series Telltale Games Telltale Games, Athlon Games August 2, 2016
Windows
Bone: Out from Boneville Telltale Games Vanbrio Entertainment September 15, 2005
Windows
macOS (OS X)
Bone: The Great Cow Race Telltale Games April 12, 2006
Windows
CSI: 3 Dimensions of Murder Telltale Games Ubisoft March 14, 2006
Windows
CSI: Deadly Intent Telltale Games Ubisoft October 20, 2009
Windows
CSI: Hard Evidence Telltale Games Ubisoft, Akella September 25, 2007
Windows
macOS (OS X)
Game of Thrones: A Telltale Games Series Telltale Games December 2, 2014
Windows
macOS (OS X)
Hector: Badge of Carnage! Straandlooper Telltale Games April 27, 2011
Windows
macOS (OS X)
Jurassic Park: The Game Telltale Games November 15, 2011
Windows
macOS (OS X)
Law & Order: Legacies Telltale Games January 30, 2012
Windows
macOS (OS X)
Marvel's Guardians of the Galaxy: The Telltale Series Telltale Games April 18, 2017
Windows
macOS (OS X)
Minecraft: Story Mode - A Telltale Games Series Telltale Games October 13, 2015
Windows
macOS (OS X)
Minecraft: Story Mode - Season Two Telltale Games July 11, 2017
Windows
macOS (OS X)
Nelson Tethers: Puzzle Agent Telltale Games June 30, 2010
Windows
macOS (OS X)
Poker Night 2 Telltale Games April 26, 2013
Windows
macOS (OS X)
Poker Night at the Inventory Telltale Games November 22, 2010
Windows
macOS (OS X)
Puzzle Agent 2 Telltale Games June 30, 2011
Windows
macOS (OS X)
Sam & Max Save the World Telltale Games The Adventure Company October 17, 2006
Windows
Sam & Max Save the World (2020) Telltale Games, Skunkape Games Skunkape Games December 2, 2020
Windows
Sam & Max: Beyond Time and Space Telltale Games November 8, 2007
Windows
macOS (OS X)
Sam & Max: Beyond Time and Space (2021) Telltale Games, Skunkape Games December 8, 2021
Windows
Sam & Max: The Devil's Playhouse Telltale Games April 15, 2010
Windows
macOS (OS X)
Strong Bad's Cool Game for Attractive People Telltale Games August 11, 2008
Windows
macOS (OS X)
Tales from the Borderlands Telltale Games, Virtuos 2K Games November 25, 2014
Windows
macOS (OS X)
Tales of Monkey Island Telltale Games LucasArts, Athlon Games July 7, 2009
Windows
macOS (OS X)
Telltale Texas Hold 'Em Telltale Games February 11, 2005
Windows
The Walking Dead: A New Frontier Telltale Games December 20, 2016
Windows
The Walking Dead: Michonne Telltale Games February 23, 2016
Windows
macOS (OS X)
The Walking Dead: Season One Telltale Games April 24, 2012
Windows
macOS (OS X)
The Walking Dead: Season Two Telltale Games December 17, 2013
Windows
macOS (OS X)
The Walking Dead: The Final Season Telltale Games, Skybound Games August 14, 2018
Windows
The Walking Dead: The Telltale Definitive Series Skybound Games September 10, 2019
Windows
The Wolf Among Us Telltale Games October 11, 2013
Windows
macOS (OS X)
Wallace & Gromit's Grand Adventures Telltale Games February 8, 2010
Windows

The Telltale Tool is the game-engine used by Telltale Games. Like GrimE, it uses the open source scripting language LUA.

Unlike GrimE, which used 3D character models on top of pre-rendered backgrounds, the Telltale Tool utilizes completely 3D characters and environments.

Early Telltale releases used direct mouse control movement, akin to the SCUMM interface of the first three games in the Monkey Island series. Starting with Wallace & Gromit's Grand Adventures, games made with the Telltale Tool began using a direct control method of controlling the characters, either by a combination of direct control for the characters with a keyboard and mouse control for the objects, or by complete direct control with a joystick and keyboard similar to the GrimE interface used in Grim Fandango and Escape from Monkey Island.

In Tales of Monkey Island, another control option was added to the Telltale Tool. Guybrush can be controlled completely by the mouse by dragging him around the screen.[1]

Tools[edit]

Tell Tale Games Custom Resolution Tool[edit]

Custom resolution patch tool. Requires Visual C++ Runtime Components

Works with all Telltale titles from Sam & Max Save the World to Tales of Monkey Island.

Telltale Explorer[edit]

A program that enables you to extract, view and convert resources from games released by Telltale Games. For most games this includes the text, speech, music and images. Only games that are AT LEAST a year old are supported.

Telltale Music Explorer[edit]

A program that enables you to rip the music from all games released by Telltale Games.

Telltale Speech Extractor[edit]

A program that enables you to play and rip the voices and sfx from all games released by Telltale Games.

Telltale LangDB Editor[edit]

A program that allows you to edit the LangDB (language database) file and modify the subtitle/dialog text. It works with the following games:

Telltale Ttarch Creator[edit]

A program that enables you to create .ttarch files for the following games:

Telltale TTARCH files extractor/rebuilder (ttarchext)[edit]

Another program that allows users to extract or build .ttarch files.

TellTaleWidescreenPatcher[edit]

A patcher that aims to enable ultra-widescreen support in all Telltale games.

References