Dead Frontier 2
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Creaky Corpse | |
Engines | |
Unity | |
Release dates | |
Windows | July 15, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/744900/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/744900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save data is stored to your Dead Frontier login |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Only option is On or Off. | ||
Anti-aliasing (AA) | Only option is On or Off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Usually only seen during Audio Logs | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Automatic MMO (massively multiplayer online) mode is supported. | |
Peer-to-peer | Lobbies for 1-8 players with an optional password, continuous online connection required for all players in the lobby for continuous cloud game saving and cheat detection. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 9 | 11 is default, 9 is selectable in Steam game launch options. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | Intel Core i3 or AMD FX | Intel Core i7 or AMD Ryzen 7 |
System memory (RAM) | 4 GB | 12 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Radeon HD 8550 or equivalent 1 GB of VRAM DirectX Version 9 compatible | GTX 1050 or equivalent 4 GB of VRAM DirectX Version 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/744900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (744900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.