Boiling Point: Road to Hell

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Boiling Point: Road to Hell
Boiling Point: Road to Hell cover
Developers
Deep Shadows
Publishers
Russobit-M
Atari
Engines
Vital Engine
Release dates
Windows May 20, 2005
Boiling Point: Road to Hell on Wikipedia

Warnings

StarForce DRM for this game does not work on some versions of Windows (see Availability for affected versions).
Xenus
Boiling Point: Road to Hell 2005
Xenus II: White Gold 2008
Precursors 2009

Key points

Released as Xenus: Точка кипения (Xenus: Boiling Point) in Ukraine and Russia.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM. Czech copies use StarForce 3 DRM[Note 1].
Windows
StarForce DRM for this game does not work on some versions of Windows (see above for affected versions).
This game is not available digitally.

Version differences[edit]

The "boiling point version magazine computer bild spiele" released in 3/2007 is drm free and 2.0):
No-CD patches are already applied; the DVD is only necessary for installation - which ensures compatibility with modern operating systems; and are fully patched. The game version computer bild spiel is multilanguage (german,french and english)

Essential improvements[edit]

Patches[edit]

  • Patch 2.0 fixes many crucial issues with the game.
  • Last patch for game - 2.2. But that patch included to "Xenus Gold Edition" with Russian language and unavailable for other languages.

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Open GAME.INI file in <path-to-game>
  2. Find [Game] section and delete all four 'AVI%= ...' lines.
  3. Go to <path-to-game>\Avi
  4. Delete or rename all four files.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\GAME.INI[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\save[Note 2]

Video settings[edit]

Widescreen resolution[edit]

Use modified DLLs[5]
  1. Download the modified DLL files provided by WSGF and extract them.
  2. Copy appropriate DX8RENDER.DLL to the installation folder replacing the original one.

Notes

2.0 Patch is required. See Patches.
Setting up custom resolution[citation needed]
  1. Edit <path-to-game>\GAME.ini.
  2. Find lines ModeWidth= and ModeHeight=.
  3. Replace their values with a desired game resolution and save the changes.

Notes

Changing in-game video settings will revert the changes.

Field of view (FOV)[edit]

Use game's console[citation needed]
  1. Edit <path-to-game>\GAME.ini.
  2. Find a section [Console].
  3. Below it, add a line enabled=1.
  4. Save the changes.
  5. While in game press ~ to open the console.
  6. Type in FOV X where X is your horizontal FOV value, for example FOV 105.

Notes

The screen change is Vert-. Use this FOV calculator to calculate the proper horizontal FOV value (described as New hFOV in calculator).

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Retail version
Czech
French
German
Italian
Polish
Russian
Retail version\Xenus Gold Edition 2007
Spanish

Issues fixed[edit]

Glow setting is lost each time when starting game[edit]

Glow setting is lost each time when starting game[citation needed]
  1. Go to the installation folder.
  2. Open Game.ini
  3. Find this line Bloom=0. Change the 0 value to 1.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.3 GHz
AMD Athlon XP 1600
System memory (RAM) 512 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 7500 LE
AMD Radeon X300 Series
Operating systems released after XP are not officially supported.

Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References