Battlezone
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This page is for the 1998 Activision game. For its 2016 remaster, see Battlezone 98 Redux. For the PC booter port of the 1980s Atari game, see Battlezone (1983). For its Game Room release, see Battlezone (2010). For the Rebellion game, see Battlezone (2017).
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Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | March 11, 1998 |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control |
Genres | RTS, Shooter, Strategy |
Vehicles | Tank |
Themes | Cold War, Sci-fi, Space |
Series | Battlezone |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements[edit]
Patches[edit]
- Latest official patch 1.4 and large assets are available at www.patches-scrolls.de and soggi.org.
- Latest unofficial patch 1.5.* is available at battlezone.videoventure.org.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows |
Save game data location[edit]
System | Location |
---|---|
Windows |
Video[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Unofficial Battlezone 1.5 Patch.[1] | ||
Multi-monitor | Use the Unofficial Battlezone 1.5 Patch.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Possible with dxWnd, but difficult. | ||
Borderless fullscreen windowed | Use dxWnd. Battlezone will still attempt to capture the mouse after Alt+Tab ↹ to other applications. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can only remap vehicle controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses list of presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0,[3] EAX (via IAS patch)[4] | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only | |||
Brazilian Portuguese | Retail only. |
Network[edit]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible |