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A.I.M. Racing

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A.I.M. Racing
A.I.M. Racing cover
SkyRiver Studios
2007-2018 1C Company
2018-2022 1C Entertainment
2022-present Fulqrum Publishing
Release dates
Windows February 9, 2007
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Art styles Realistic
Themes Sci-fi
Series A.I.M.
A.I.M. Racing on HowLongToBeat
A.I.M. Racing on IGDB
A.I.M. Racing guide on StrategyWiki
A.I.M. Racing on MobyGames
A.I.M.: Artificial Intelligence Machines 2004
A.I.M. 2: Clan Wars 2006
A.I.M. Racing 2007
A.I.M.3: War Protocol EA

General information Community Discussions Support Page
Steam Community Discussions


Essential improvements


The patch is available here.

Game data

Configuration file(s) location

System Location
Windows Main: <path-to-game>\Data\Config\cfg.ini
Player-specific: %USERPROFILE%\Documents\My Games\A.I.M. Racing\(player name).ini
[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\A.I.M. Racing\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud


Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
FOV can be controlled by FOV1 and FOV2 variables under the [CONFIG] section. FOV1 is used when your glider stands still ("zoomed in"), and FOV2 when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.
Static FOV throughout the game can be achieved by assigning the same exact value to both variables.
Requires Windowed=1 to be set in <path-to-game>\Data\Config\cfg.ini under [DEVELOP] section. Windowed mode is fixed at 1018x743 resolution.
Borderless fullscreen windowed
Windowed mode is unconditionally borderless.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Requires Interval=1 to be set in <path-to-game>\Data\Config\cfg.ini under [CONFIG] section.
60 FPS and 120+ FPS
High dynamic range display (HDR)


Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Reversing with controller's stick can achieve comical game-breaking speed.
Full controller support
Menu navigation is possible only with mouse.
Controller remapping
Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time.


Audio feature State Notes
Separate volume controls
Sound, music and engine
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes


Multiplayer types

Connection types

Other information


Technical specs Supported Notes
Direct3D 8.1 Game was falsely advertised to require DirectX 9.0c at minimum while in reality it still runs on DX 8.1
Various DX 9 support libraries are supplied by both the retail and Steam installers but they do not seem to be used by the game in any way. It's possible that DirectX 9 was meant to act as some sort of a compatibility layer once GPU vendors stopped supporting DX 8.x completely.
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 4 1.5 GHz
System memory (RAM) 384 MB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) Nvidia GeForce 4200
ATI Radeon 9500
DirectX 9.0c compatible


  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/46200/ in addition to or instead of this directory. The app ID (46200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.