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A.I.M. Racing

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A.I.M. Racing
A.I.M. Racing cover
Developers
SkyRiver Studios
Publishers
2007-2018 1C Company
2018-2022 1C Entertainment
2022-present Fulqrum Publishing
Release dates
Windows February 9, 2007
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Art styles Realistic
Themes Sci-fi
Series A.I.M.
A.I.M. Racing on HowLongToBeat
A.I.M. Racing on IGDB
A.I.M. Racing guide on StrategyWiki
A.I.M. Racing on MobyGames
A.I.M.
A.I.M.: Artificial Intelligence Machines 2004
A.I.M. 2: Clan Wars 2006
A.I.M. Racing 2007
A.I.M.3: War Protocol TBA

A.I.M. Racing is a singleplayer and multiplayer first-person and third-person racing game in the A.I.M. series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Patches

The patch is available here.

Game data

Configuration file(s) location

System Location
Windows Main: <path-to-game>\Data\Config\cfg.ini
Player-specific: %USERPROFILE%\Documents\My Games\A.I.M. Racing\(player name).ini
[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\A.I.M. Racing\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
FOV can be controlled by FOV1 and FOV2 variables under the [CONFIG] section. FOV1 is used when your glider stands still ("zoomed in"), and FOV2 when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.
Static FOV throughout the game can be achieved by assigning the same exact value to both variables.
Windowed
Requires Windowed=1 to be set in <path-to-game>\Data\Config\cfg.ini under [DEVELOP] section. Windowed mode is fixed at 1018x743 resolution.
Borderless fullscreen windowed
No option to disable.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Requires Interval=1 to be set in <path-to-game>\Data\Config\cfg.ini under [CONFIG] section.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Reversing with controller's stick can achieve comical game-breaking speed.
Full controller support
Menu navigation is possible only with mouse.
Controller remapping
Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time.

Audio

Audio feature State Notes
Separate volume controls
Sound, music and engine
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Russian

Network

Multiplayer types

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 8.1 Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.[1]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 4 1.5 GHz
System memory (RAM) 384 MB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) Nvidia GeForce 4200
ATI Radeon 9500
DirectX 9.0c compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/46200/ in addition to or instead of this directory. The app ID (46200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Macgovern on 2023-06-28
    dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from A.I.M. 2: Clan Wars.