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Difference between revisions of "Zero Reflex: Black Eye Edition"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|November 5, 2015|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
 
{{Infobox game/row/date|OS X|November 5, 2015|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|November 5, 2015|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|November 5, 2015|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
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|steam cloud notes     =  
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|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
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==Video==
{{Video settings
+
{{Video
 
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|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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}}
 
}}
  
==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
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==Audio==
{{Audio settings
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{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
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|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 
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 +
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}}
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|minRAM  =  
 
|minRAM  =  
 
|minHD    = 75 MB
 
|minHD    = 75 MB
|minGPU  = DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
+
|minGPU  = DX9 capabilities; generally everything made since 2004 should work
 
|minDX    = 9.0
 
|minDX    = 9.0
 +
|minSM    = 2.0
  
 
|recOS    =  
 
|recOS    =  
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|minRAM  =  
 
|minRAM  =  
 
|minHD    = 75 MB
 
|minHD    = 75 MB
|minGPU  = DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
+
|minGPU  = DX9 capabilities; generally everything made since 2004 should work
 +
|minSM    = 2.0
  
 
|recOS    =  
 
|recOS    =  
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|minRAM  =  
 
|minRAM  =  
 
|minHD    = 75 MB
 
|minHD    = 75 MB
|minGPU  = DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
+
|minGPU  = DX9 capabilities; generally everything made since 2004 should work
 +
|minSM    = 2.0
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 19:07, 19 December 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Zero Reflex: Black Eye Edition
Zero Reflex: Black Eye Edition cover
Developers
Exordium Games
Release dates
Windows November 5, 2015
macOS (OS X) November 5, 2015[citation needed]
Linux November 5, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) SSE2 instruction set support, generally everything made since 2004 should work
System memory (RAM)
Hard disk drive (HDD) 75 MB
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work
DirectX 9.0 compatible
Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.7+
Processor (CPU) SSE2 instruction set support, generally everything made since 2004 should work
System memory (RAM)
Hard disk drive (HDD) 75 MB
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work
Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04+
Processor (CPU) SSE2 instruction set support, generally everything made since 2004 should work
System memory (RAM)
Hard disk drive (HDD) 75 MB
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work
Shader model 2.0 support


References