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Difference between revisions of "World War Zero: Iron Storm"

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m (Steam release)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = World War Zero Iron Storm - cover.jpg
 
|cover        = World War Zero Iron Storm - cover.jpg
Line 5: Line 4:
 
{{Infobox game/row/developer|Rebellion Developments}}
 
{{Infobox game/row/developer|Rebellion Developments}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Microïds}}
+
{{Infobox game/row/publisher|Reef Entertainment|Retail}}
 +
{{Infobox game/row/publisher|Microïds|Digital}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Asura}}
 
{{Infobox game/row/engine|Asura}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 14, 2005}}
 
{{Infobox game/row/date|Windows|October 14, 2005}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-Time Game Purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-Person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct Control }}
 +
{{Infobox game/row/taxonomy/genres            | FPS}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Iron Storm }}
 
|steam appid  = 1103800
 
|steam appid  = 1103800
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 39042
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = 15658
 
|wikipedia    = Iron_Storm_(video_game)#World_War_Zero
 
|wikipedia    = Iron_Storm_(video_game)#World_War_Zero
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Iron Storm}}
 
  
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Updated re-release of [[Iron Storm]].
 
{{ii}} Updated re-release of [[Iron Storm]].
{{++}} Adds native support for anti-aliasing and antisotropic filtering and widescreen resolutions.
+
{{++}} Adds native support for anti-aliasing and anisotropic filtering and widescreen resolutions.
 
{{--}} Removes multiplayer support, quick-saving, third-person view, and most cutscenes.
 
{{--}} Removes multiplayer support, quick-saving, third-person view, and most cutscenes.
 +
{{--}} Game lacks an FPS limiter, resulting in a large amount of bugs and physics glitches at frame rates higher than 60 FPS.
  
 
'''General information'''
 
'''General information'''
Line 45: Line 60:
 
}}
 
}}
  
==Video settings==
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Video settings
+
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = 2x-4x
 
|antialiasing notes        = 2x-4x
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = FPS cap is recommended, as the FPS affects elements like sliders sensitivity in menu, amount of time objectives are displayed on the screen and ragdoll physics.
+
|120 fps notes              = FPS cap is recommended, as the FPS affects elements like sliders sensitivity in menu, amount of time objectives are displayed on the screen and ragdoll physics. Game is still fully completable at high FPS.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Environment, audio
 
|separate volume notes    = Environment, audio
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==Other information==
 
==Other information==
 
===Middleware===
 
{{Middleware
 
|physics          =
 
|physics notes    =
 
|audio            =
 
|audio notes      =
 
|interface        =
 
|interface notes  =
 
|input            =
 
|input notes      =
 
|cutscenes        = Bink Video
 
|cutscenes notes  =
 
|multiplayer      =
 
|multiplayer notes=
 
}}
 
 
 
===API===
 
===API===
 
{{API
 
{{API
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
 +
===Steam===
 +
{{System requirements
 +
|OSfamily = Windows
 +
 +
|minOS    = 7, 10
 +
|minCPU  = 1 GHz
 +
|minRAM  =
 +
|minHD    = 15 GB
 +
|minVRAM  = 512 MB
 +
|minGPU  =
 +
|minDX    = 9
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
 +
 +
===Disc Version===
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
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|minHD    = 1.5 GB
 
|minHD    = 1.5 GB
 
|minGPU  = Nvidia GeForce 3
 
|minGPU  = Nvidia GeForce 3
 +
|minDX    = 9.0b
  
 
|recOS    = XP
 
|recOS    = XP

Latest revision as of 08:16, 9 February 2024

World War Zero: Iron Storm
World War Zero: Iron Storm cover
Developers
Rebellion Developments
Publishers
Retail Reef Entertainment
Digital Microïds
Engines
Asura
Release dates
Windows October 14, 2005
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres FPS
Series Iron Storm
World War Zero: Iron Storm on HowLongToBeat
World War Zero: Iron Storm on MobyGames
World War Zero: Iron Storm on Wikipedia
Iron Storm
Iron Storm 2002
World War Zero: Iron Storm 2005

Key points

Updated re-release of Iron Storm.
Adds native support for anti-aliasing and anisotropic filtering and widescreen resolutions.
Removes multiplayer support, quick-saving, third-person view, and most cutscenes.
Game lacks an FPS limiter, resulting in a large amount of bugs and physics glitches at frame rates higher than 60 FPS.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1103800/pfx/[Note 1]

Save game data location

System Location
Windows <path-to-game>\SaveGames[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1103800/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
"Widescreen" must be enabled in the options menu.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Start the game with -subwindow parameter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
2x-16x
Anti-aliasing (AA)
2x-4x
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
FPS cap is recommended, as the FPS affects elements like sliders sensitivity in menu, amount of time objectives are displayed on the screen and ragdoll physics. Game is still fully completable at high FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Environment, audio
Surround sound
Dolby Pro Logic 2
Subtitles
Cannot be disabled
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
Russian

Other information

API

Technical specs Supported Notes
Direct3D 9.0b
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Steam

Windows
Minimum
Operating system (OS) 7, 10
Processor (CPU) 1 GHz
System memory (RAM)
Hard disk drive (HDD) 15 GB
Video card (GPU) 512 MB of VRAM
DirectX 9 compatible

Disc Version

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium 1.0 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 3
DirectX 9.0b compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References