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World War II Combat: Iwo Jima

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Revision as of 14:24, 15 July 2023 by Blackbird (talk | contribs)
World War II Combat: Iwo Jima
World War II Combat: Iwo Jima cover
Developers
Direct Action Games
Publishers
United States Groove Games
Poland City Interactive
Engines
Unreal Engine 2
Release dates
Windows July 25, 2006
Reception
Metacritic 26
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Historical, Japan, World War II
Series World War II (Groove Games series)
World War II Combat: Iwo Jima on MobyGames
World War II Combat: Iwo Jima on Wikipedia
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Warnings

GameSpy online services have been shut down (see Network for solutions).

World War II Combat: Iwo Jima is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>/Movies.
  2. Delete or rename attract.wmv, direct_action_games.wmv, esrb_online.wmv, groove.wmv and title.wmv.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\IwoJima\*.ini
%APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini
Iwo.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
<user-id>.ini contains profile settings.

Save game data location

System Location
Windows %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini

Video

Video Settings.
Video Settings.

Widescreen resolution

Edit ini file[2]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD and menus are stretched.
Some menu elements become cropped.
Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).
Use the Widescreen Fix[3]

Notes

Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

Edit ini file[4]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside Profiles).
  3. Define FoV in following lines:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. At 21:9 resolutions, use 121.
Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.
Weapon FOV stays the same.

Windowed

Edit ini file[5]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Input

Control Settings.
Control Settings.

Mouse acceleration

Edit ini file[8]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside Profiles).
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

Edit ini file[9]
  1. Open User.ini and <user-id>.ini (Username is inside Profiles).
  2. Change the line MouseSensitivity= to the desired value.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Jerky/Uneven mouse movement

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open User.ini and <user-id>.ini (Username is inside Profiles).
  3. Go to the following lines and change 6 to 0.1:
    MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
  4. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125Hz polling rate
    • 0.002 for 500Hz polling rate
    • 0.001 for 1000Hz polling rate
  5. Change the line MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).
  6. Open Iwo.ini.
  7. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16
Online play
16 GameSpy services have been shut down;[12] see GameSpy for workarounds.

Connection types

Issues fixed

Poor performance on Windows 8/8.1/10/11

Install dgVoodoo2.
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[13]
  1. Launch the game at least once then close it.
  2. Open Iwo.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set your monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy
Anti-cheat PunkBuster

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


References

  1. Verified by User:AlphaYellow on 2023-06-09
  2. Verified by User:AlphaYellow on 2023-06-05
  3. Verified by User:AlphaYellow on 2023-07-15
  4. Verified by User:AlphaYellow on 2023-06-05
  5. Verified by User:AlphaYellow on 2023-06-05
  6. Verified by User:AlphaYellow on 2023-06-05
  7. Verified by User:AlphaYellow on 2023-06-05
  8. Verified by User:AlphaYellow on 2023-06-05
  9. Verified by User:AlphaYellow on 2023-06-05
  10. Verified by User:AlphaYellow on 2023-05-06
  11. Verified by User:AlphaYellow on 2023-06-06
  12. Pricing | GameSpy Technology
  13. Verified by User:AlphaYellow on 2023-06-05