The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This page is a
stub: it lacks content and/or basic article components. You can help to
expand this page
by adding an image or additional information.
William Shatner's Tekwar is a 1995 cyberpunk FPS set in the TekWar universe. It is notable for featuring footage of Shatner reviewing the player's mission performance via a selection of FMVs.
This game is one of the first licensed to use the Build engine, and as such uses an earlier version than Duke Nukem 3D.
The game's source code was made available in 2006 by a former developer.[1]
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Demos
- A demo containing one level was released.
Source ports
Name |
Description |
|
BuildGDX |
Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, modern controller support and improved mouse control. Fixes most issues with the game. Discontinued. |
|
NuBuildGDX |
Fork of BuildGDX aiming for stability, bug fixing and performance improvements. |
|
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
VGA, SVGA, SVGA (VESA) |
|
Middleware
System requirements
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
5.0 | |
Processor (CPU) |
Intel 486DX 50MHz
| Intel Pentium 100 |
System memory (RAM) |
8 MB | |
Hard disk drive (HDD) |
50 MB | |
Video card (GPU) |
SuperVGA, VESA, VGA | |
References