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Difference between revisions of "Wakeboarding Unleashed Featuring Shaun Murray"

From PCGamingWiki, the wiki about fixing PC games
 
(17 intermediate revisions by 6 users not shown)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Shaba Games}}
 
{{Infobox game/row/developer|Shaba Games}}
{{Infobox game/row/developer|Beenox|Windows/macOS (OS X)}}
+
{{Infobox game/row/porter|Beenox|Windows}}
 +
{{Infobox game/row/porter|Beenox|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
 +
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Aspyr Media\Wakeboarding Unleashed\Settings}}
 
{{Game data/config|Windows|{{p|game}}\Game\config.cfg}}
 
{{Game data/config|Windows|{{p|game}}\Game\config.cfg}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
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{{Game data/saves|Windows|{{p|game}}\Game\Save\}}
 
{{Game data/saves|Windows|{{p|game}}\Game\Save\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
}}
 
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
|discord                =
 
|discord notes          =
 
|epic games store      =
 
|epic games store notes =
 
|gog galaxy            =
 
|gog galaxy notes      =
 
|origin                =
 
|origin notes          =
 
|steam cloud            =
 
|steam cloud notes      =
 
|ubisoft connect        =
 
|ubisoft connect notes  =
 
|xbox cloud            =
 
|xbox cloud notes      =
 
 
}}
 
}}
  
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|anisotropic notes          = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
 
|anisotropic notes          = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = MSAA
+
|antialiasing notes        = [[FSAA]] Toggle, For [[MSAA]] force in GPU control panel or use [[dgVoodoo 2#DirectX 8|dgVoodoo 2]].
|vsync                      = true
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Water animation jitters at higher framerate
+
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Water animation jitters at higher framerate
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Force windowed mode|fix=
 
{{Fixbox|description=Force windowed mode|fix=
# Install the D3D8 wrapper bundled with [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 DGVoodoo 2] to <code>{{p|game}}\Game\</code>.
+
# Install the D3D8 wrapper bundled with [[DgVoodoo 2|DGVoodoo 2]] to <code>{{p|game}}\Game\</code>.
 
# Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state"
 
# Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state"
 
# Under the General tab, set Appearance to Windowed.
 
# Under the General tab, set Appearance to Windowed.
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{Fixbox|description=Enable anisotropic filtering|fix=
 
{{Fixbox|description=Enable anisotropic filtering|fix=
# Install the D3D8 wrapper bundled with [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 DGVoodoo 2] to <code>{{p|game}}\Game\</code>.
+
# Install the D3D8 wrapper bundled with [[DgVoodoo 2|DGVoodoo 2]] to <code>{{p|game}}\Game\</code>.
 
# Inside the configuration utility under Direct X set Texture Filtering to "Force anisotropic 16x".
 
# Inside the configuration utility under Direct X set Texture Filtering to "Force anisotropic 16x".
 
}}
 
}}
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = false
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 8
+
|direct3d versions      = 8.1
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = false
 
|macos app notes        =  
 
|macos app notes        =  
 
|macos arm app          = unknown
 
|macos arm app          = unknown
|macos arm notes        =
 
 
|linux powerpc app      = unknown
 
|linux powerpc app      = unknown
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 98
|minCPU  =  
+
|minCPU  = Pentium III 600 MHz
|minRAM  =  
+
|minRAM  = 256 MB
|minHD    =  
+
|minHD    = 580 MB
|minGPU  =  
+
|minGPU  = ATI Radeon 7500
 +
|minGPU2  = NVIDIA GeForce 2
 +
|minVRAM  = 32 MB
  
 
|recOS    =  
 
|recOS    =  
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|minOS    =  
 
|minOS    =  
|minCPU  =  
+
|minCPU  = G4 700 MHz
|minRAM  =  
+
|minRAM  = 256 MB
|minHD    =  
+
|minHD    = 580 MB
|minGPU  =  
+
|minGPU  = ATI Radeon 7500
 +
|minGPU2  = NVIDIA GeForce 2
 +
|minVRAM  = 32 MB
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 08:49, 4 March 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Wakeboarding Unleashed Featuring Shaun Murray
Wakeboarding Unleashed Featuring Shaun Murray cover
Developers
Shaba Games
Windows Beenox
macOS (OS X) Beenox
Publishers
Activision
Aspyr Media
Release dates
Windows December 22, 2003
macOS (OS X) December 22, 2003
Taxonomy
Modes Singleplayer, Multiplayer
Genres Tricks
Sports Water sports
Wakeboarding Unleashed Featuring Shaun Murray on MobyGames

Wakeboarding Unleashed Featuring Shaun Murray is a singleplayer and multiplayer tricks game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Windows
macOS (OS X)
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Aspyr Media\Wakeboarding Unleashed\Settings
Windows <path-to-game>\Game\config.cfg[Note 1]
macOS (OS X)

Save game data location

System Location
Windows <path-to-game>\Game\Save\[Note 1]
macOS (OS X)

Video

Widescreen resolution

Widescreen Hex Edit
Some minor graphical anomalies appear to the sides of the HUD
Menu font doesn't scale with resolution, text is tiny at 4K
Select the corresponding resolution that was hex edited using the setup utility.
  1. Open <path-to-game>\Game\WBU.exe with a hex editor such as HxD.
  2. Hex edit the following offsets to set resolution and FOV:
640 (4 Bytes): 19EAD8 19EB2C 19EB4C 19EB6C
480 (4 Bytes): 19EAE8 19EB7C 19EB3C 19EB5C

800 (4 Bytes): 19EADC 19EB30 19EB50 19EB70
600 (4 Bytes): 19EAEC 19EB40 19EB60 19EB80

1024 (4 Bytes): 19EAE0 19EB34 19EB54 19EB74
768 (4 Bytes): 19EAF0 19EB44 19EB64 19EB84

1280 (4 Bytes): 19EAE4 19EB38 19EB58 19EB78
1024 (4 Bytes): 19EAF4 19EB48 19EB68 19EB88

HUD/Overlay FOV
F6760 (float): 1.333299994 to 1.77777779102325 (for 16:9)
Main Menu FOV
F6AEE (float): 1.333299994 to 1.77777779102325 (for 16:9)
Game FOV
F6AFD (float): 1.333299994 to 1.77777779102325 (for 16:9)

Windowed

Force windowed mode
  1. Install the D3D8 wrapper bundled with DGVoodoo 2 to <path-to-game>\Game\.
  2. Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state"
  3. Under the General tab, set Appearance to Windowed.

Anisotropic filtering (AF)

Enable anisotropic filtering
  1. Install the D3D8 wrapper bundled with DGVoodoo 2 to <path-to-game>\Game\.
  2. Inside the configuration utility under Direct X set Texture Filtering to "Force anisotropic 16x".

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

Issues fixed

Game crashing on Windows 8 and later

Enable compatibility mode
  1. Open the Properties window for <path-to-game>\Game\WBU.exe.
  2. Go to the Compatibility Tab and set compatibility mode to Windows Vista.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) 98
Processor (CPU) Pentium III 600 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 580 MB
Video card (GPU) ATI Radeon 7500
NVIDIA GeForce 2
32 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU) G4 700 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 580 MB
Video card (GPU) ATI Radeon 7500
NVIDIA GeForce 2
32 MB of VRAM


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References