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Difference between revisions of "Vyruz: Destruction of the Untel Empire"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
{{stub}}
 
{{Infobox game
 
{{Infobox game
|cover        = Game cover.jpg
+
|cover        = Vyruz_Destruction_of_the_Untel_Empire_cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Chili Con Valley}}
 
{{Infobox game/row/developer|Chili Con Valley}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Chili Con Valley}}
 
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 15, 2001}}
 
{{Infobox game/row/date|Windows|February 15, 2001}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|vyruz-destruction-of-the-untel-empire|}}
 +
{{Infobox game/row/reception|IGDB|vyruz-destruction-of-the-untel-empire|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 +
|official site=
 +
|hltb        =
 +
|lutris      =
 +
|mobygames    = vyruz-destruction-of-the-untel-empire
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
  
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{{Availability/row| retail | | cd | | | Windows }}
 
{{Availability/row| retail | | cd | | | Windows }}
 
}}
 
}}
{{--}} Game has not been released digitally
+
{{--}} Game has not been released digitally.
 +
 
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
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}}
 
}}
  
 
+
==Video==
==Video settings==
+
{{Video
{{Image|game settings.png|General settings.}}
 
{{Video settings
 
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|widescreen resolution      = false
 
|widescreen resolution      = false
 
|widescreen resolution notes= The game's resolution is locked to 640 x 480
 
|widescreen resolution notes= The game's resolution is locked to 640 x 480
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Can switch between keyboard, mouse and joystick control
 
|key remap notes          = Can switch between keyboard, mouse and joystick control
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 18:47, 28 November 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Vyruz: Destruction of the Untel Empire
Vyruz: Destruction of the Untel Empire cover
Developers
Chili Con Valley
Release dates
Windows February 15, 2001
Vyruz: Destruction of the Untel Empire on IGDB
Vyruz: Destruction of the Untel Empire on MobyGames

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Game has not been released digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
The game's resolution is locked to 640 x 480
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

The game has separate language options for the interface and voices
Language UI Audio Sub Notes
English
French

Issues unresolved

Player gets stuck in an open space

Due to the physics in the game, the player may get stuck in a place despite having an open space, this happens when you bounce away from the walls or bump into the destructible props at high speed. There is no way to fix this issue other than to switch between low and high speed movement with the Page Down key and destroy any object that stands in your way.

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


References