Difference between revisions of "Vyruz: Destruction of the Untel Empire"
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{{Infobox game/row/developer|Chili Con Valley}} | {{Infobox game/row/developer|Chili Con Valley}} | ||
|publishers = | |publishers = | ||
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|engines = | |engines = | ||
|release dates= | |release dates= | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = |
Latest revision as of 18:47, 28 November 2022
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Developers | |
---|---|
Chili Con Valley | |
Release dates | |
Windows | February 15, 2001 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Game has not been released digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game's resolution is locked to 640 x 480 | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can switch between keyboard, mouse and joystick control | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- The game has separate language options for the interface and voices
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Issues unresolved
Player gets stuck in an open space
Due to the physics in the game, the player may get stuck in a place despite having an open space, this happens when you bounce away from the walls or bump into the destructible props at high speed. There is no way to fix this issue other than to switch between low and high speed movement with the Page Down key and destroy any object that stands in your way.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |