Difference between revisions of "Virtua Fighter PC"
From PCGamingWiki, the wiki about fixing PC games
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|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 9, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/19970605161124/http://www.sega.com/segapc/news/releases/vfpc.html|title=VIRTUA FIGHTER PC DELIVERS ARCADE ACTION ON THE PC (retrieved)|date=2023-12-25}}</ref>}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | Real-time}} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | Side view}} | + | {{Infobox game/row/taxonomy/perspectives | Side view }} |
− | {{Infobox game/row/taxonomy/controls | Direct control}} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | Arcade, Fighting}} | + | {{Infobox game/row/taxonomy/genres | Arcade, Fighting }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
− | {{Infobox game/row/taxonomy/series | Virtua Fighter}} | + | {{Infobox game/row/taxonomy/series | Virtua Fighter }} |
|steam appid = | |steam appid = | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |hltb = 10958 | ||
+ | |igdb = virtua-fighter-pc | ||
+ | |mobygames = virtua-fighter-remix | ||
|strategywiki = Virtua Fighter Remix | |strategywiki = Virtua Fighter Remix | ||
− | |||
|wikipedia = Virtua Fighter (video game) | |wikipedia = Virtua Fighter (video game) | ||
|winehq = 8130 | |winehq = 8130 |
Revision as of 06:45, 26 December 2023
Developers | |
---|---|
Sega AM1 | |
Sega AM2 | |
Windows | Sega PC |
Publishers | |
Sega | |
Expert Software | |
Release dates | |
Windows | September 9, 1996[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Series | Virtua Fighter |
Virtua Fighter | |
---|---|
Virtua Fighter PC | 1996 |
Virtua Fighter 2 | 1997 |
Virtua Fighter 2 (2010) | 2010 |
Key points
- Enhanced port of Virtua Fighter Remix.
- Installing the game on 64-bit systems may require the unofficial installer.[2]
- Since it uses CDDA, trying to play the in-game music may not be simple. See Restoring in-game music.
- On the modern versions of Windows, the frame rate limiter does not work properly. Use MSI Afterburner.
- Additional features of the 32X version are missing.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc Check |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\vfpc.ini[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 and 320x240 only. Accessible in the Screen Setting menu by pressing F6 during gameplay; as Hi and Low respectively. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Only the camera distance can be adjusted through the screen brightness, camera, and volume settings menus. Accessible by pressing F7 during gameplay. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Limited to 30 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Press F5 during gameplay to enter the Key remap menu | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only pre-USB controllers that use the Game Port connector will work. Joy2Key can be used to work around this. |
|
Full controller support | ||
Controller remapping | Press F5 during gameplay to enter the Key remap menu | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Quitting the game
- There is no option to exit the game through any of the menus. You need to manually exit the game by pressing Alt+F4.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
Restoring in-game music
- _Inmm.dll can be used to fix the lack of in-game music by emulating the Red Book CD audio.
How to use _inmm.dll[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2 | Also supports NV1 3D API if using a Nvidia card |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or superior CPU | Intel Pentium 133 MHz or superior CPU |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 60 MB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ VIRTUA FIGHTER PC DELIVERS ARCADE ACTION ON THE PC (retrieved) - last accessed on 2023-12-25
- ↑ How To Play Virtua Fighter 1 On Win 8.1 / 8 / 7 / Vista / XP (x64 / x86) - YouTube - last accessed on May 2023