Template:Infobox game/row/macporterTemplate:Infobox game/row/linporterWarnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
- GameSpy online services have been shut down (see Network for solutions).
General information
- Official game site (Archived)
- OldUnreal.com - A site for all classic Unreal games
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
- Unreal SP - A forum dedicated to the Single Player element of Unreal, featuring discussions of maps, cut content, and general trivia.
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
- Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
Some early versions of the retail game used disc checks. |
|
|
GOG.com |
|
Unreal Gold. Prepackaged with nGlide v1.02. |
|
|
Steam |
|
Unreal Gold. |
|
|
- Unreal Gold includes the Return to Na Pali expansion.
- The Linux installer is available for Unreal Gold, Unreal, Return To Na Pali, they are based on Loki Software's linux port Unreal Tournament, although it treats Unreal as a mod. Requires the CD for installation.
DLC and expansion packs
Name |
Notes |
|
Unreal Mission Pack 1: Return to Na Pali |
Included with Unreal Gold. |
|
Unreal Fusion Map Pack |
Available for free. |
|
Essential improvements
In-game general settings.
Patches
Official
A list of all official patches can be found here.
Unofficial
OldUnreal 227 Patch
A huge patch, it adds support for modern Windows, extra renders, multiple bug fixes, and many other additions. It also includes a patch to allow Unreal to run natively on Linux, however it requires Wine to get the files.
It can be found here.
If on Mac, try Unreal Gold OS X instead.
Bonus Content
Fusion Map Pack - Adds 6 multiplayer maps to the game and is the only official bonus content for Unreal.
Graphical Tweaks
Instructions[citation needed]
|
The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files.
With 'Unreal gold' Steam version edit <path-to-game>/System/Unreal.ini . To obtain 1920x1080 replace the current values for x/y.
[WinDrv.WindowsClient]
FullscreenViewportX=x
FullscreenViewportY=x
|
D3D10/High Res/Widescreen Fix
Installing the Direct3D 10 renderer allows you to play the game in high-resolution, widescreen, and Direct3D 10. There's also a Direct3D 11 renderer, but currently no significant changes from D3D10 renderer. It is also worth noting that the DX10/11 renderer will not work with the 227 Old Unreal Patches.
High Resolution Textures
Replace the original textures with S3TC Textures and get amazing detail. Do not use these server-side.
High Resolution Skins
Replace the original skins with lore faithful High Resolution Skins
Mods
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal. Like every game in the Unreal franchise, there's a ton of mods floating around the web on fansites like Oldunreal.
Maps
Maps are custom levels that are created using mod tools or editors.
- Unreal User Maps is a website hosted by Oldunreal. They host not only maps but the tools you'll need to make them.
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
Template:Video settings
Input settings
In-game key map settings.
In-game general control settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Spanish |
|
|
|
|
Network
Multiplayer types
- All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 32
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
7777 |
UDP |
7777 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed externally by the user
Issues fixed
Game crashes with a General Protection Fault upon start-up
Add Unreal.exe to your DEP exceptions list[citation needed]
|
GUI scaling issues
Restore 3D sound
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6, 7, 8, 9, 10, 11 |
Not included with original release. 6 was added in via Patch v216. 7 was added via Patch v226 and replaced Direct3D 6 support. To add in Direct3D 8 and 9 support, the OldUnreal 227 Patch is required. For Direct3D 10 and 11 support, see D3D10/High Res/Widescreen Fix. |
OpenGL |
1.2 |
Since patch v216. OldUnreal 227 Patch adds OpenGL 2.0 support. |
Glide |
2.4 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
Linux | | |
|
|
Mac OS (Classic) | | | |
|
|
Middleware
|
Middleware |
Notes |
Audio |
FMOD, OpenAL |
The OldUnreal 227 Patch is required. FMOD is used for music, while OpenAL for sound effects. |
Interface |
SDL |
SDL is for Linux only. It uses the V1 series. |
Multiplayer |
GameSpy |
|
Running native Linux version
The fastest way possible to run the game on Linux natively is to use one of the Lutris scripts along with Arch Fix one, which fixes the audio issue and for open source GPU drivers it sets the Mesa compatibility to 1999. The script uses OldUnreal's Linux build which can be acquired only by installing the patch through Wine, but in Lutris case it is not necessary as it's included in their repository.
However, as the description notes, you must change the FMODDevices
to 27 in [ALAudio.ALAudioSubsystem]
section in UnrealLinux.ini (Located in System folder) when you change the settings in-game. If the music does not work, get the 32-bit esound package (Sometimes it can be called esd), run esd in Terminal once, then change FMODOutput
to ESD in the same section.
System requirements
Windows | Mac OS (Classic) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, ME, 2000, XP |
Processor (CPU) |
Intel Pentium/MMX 200 MHz
| Intel Pentium II 400 MHz |
System memory (RAM) |
16 MB |
128 MB |
Hard disk drive (HDD) |
100 MB |
630 MB |
Video card (GPU) |
2 MB of VRAM DirectX 5 compatible
| 12 MB of VRAM DirectX 7 compatible |
Notes
References