Unforgiving - A Northern Hymn
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Developers | |
---|---|
Angry Demon Studio | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | November 25, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Contemporary, Europe, Supernatural |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Unforgiving\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/747340/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Unforgiving\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/747340/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- scaling. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with texture quality preset. To set manually see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked to 62 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Modify Engine.ini[2] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
High frame rate
Modify Engine.ini[2] |
---|
[/Script/Engine.Engine] bSmoothFrameRate=false Notes
|
Motion blur
Disable motion blur[2] |
---|
[SystemSettings] r.motionblurquality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Generic controller prompts. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Modify Input.ini[2] |
---|
[/Script/Engine.InputSettings] ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Interact",Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Sprint",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Crouch",Key=C,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Inventory",Key=I,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="NewMatch",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="TossMatch",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Escape",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Escape",Key=BackSpace,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ToggleHarp",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Interact",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Sprint",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Crouch",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Inventory",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="NewMatch",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Escape",Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ToggleHarp",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="TossMatch",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Sprint",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Crouch",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) AxisMappings=(AxisName="MoveForward",Key=I,Scale=1.000000) AxisMappings=(AxisName="MoveForward",Key=K,Scale=-1.000000) AxisMappings=(AxisName="MoveRight",Key=J,Scale=-1.000000) AxisMappings=(AxisName="MoveRight",Key=L,Scale=1.000000) AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=4.000000) AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000) AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=4.000000) AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000) AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000) AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000) AxisMappings=(AxisName="Turn",Key=None,Scale=1.000000) AxisMappings=(AxisName="LookUp",Key=None,Scale=1.000000) |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 2.0 Stereo | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Unforgiving A Northern Hymn (DX11). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3 or equivalent AMD | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 460M 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ Unreal Engine 4 engine build: 4.16.3.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (747340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-12-06
- ↑ 2.0 2.1 2.2 2.3 Verified by User:Waschbär on 2018-08-15
- ↑ FIX Get rid of 62 fps cap :: Unforgiving - A Northern Hymn General Discussions - last accessed on 2018-08-15