Unforgiving - A Northern Hymn

From PCGamingWiki, the wiki about fixing PC games
Unforgiving - A Northern Hymn
Unforgiving - A Northern Hymn cover
Developers
Angry Demon Studio
Engines
Unreal Engine 4[Note 1]
Release dates
Windows November 25, 2017
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Survival horror
Art styles Realistic
Themes Contemporary, Europe, Supernatural
Unforgiving - A Northern Hymn on HowLongToBeat
Unforgiving - A Northern Hymn on IGDB
Unforgiving - A Northern Hymn on MobyGames
Unforgiving - A Northern Hymn on Wikipedia

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data[edit]

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Unforgiving\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/747340/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Unforgiving\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/747340/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

In-game graphics settings.
In-game graphics settings.

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)[edit]

Modify Engine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

High frame rate[edit]

Modify Engine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[/Script/Engine.Engine]
bSmoothFrameRate=false

Notes

May cause issues with certain enemy encounters later in the game.[3]

Motion blur[edit]

Disable motion blur[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.motionblurquality=0

Input[edit]

In-game controls settings.
In-game controls settings.

Remapping[edit]

Modify Input.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Input.ini.
  3. Add the following to the end of the file and modify the Key variables of the actions you want to remap.
[/Script/Engine.InputSettings]
ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Interact",Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Sprint",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Crouch",Key=C,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Inventory",Key=I,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="NewMatch",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="TossMatch",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Escape",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Escape",Key=BackSpace,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ToggleHarp",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Interact",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Sprint",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Crouch",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Inventory",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="NewMatch",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Escape",Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ToggleHarp",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="TossMatch",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Sprint",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Crouch",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
AxisMappings=(AxisName="MoveForward",Key=I,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=K,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=J,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=L,Scale=1.000000)
AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=4.000000)
AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=4.000000)
AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
AxisMappings=(AxisName="Turn",Key=None,Scale=1.000000)
AxisMappings=(AxisName="LookUp",Key=None,Scale=1.000000)

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
2.0 Stereo
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Swedish
Thai

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 or equivalent AMD
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 460M
1 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. Unreal Engine 4 engine build: 4.16.3.0[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/747340/ in addition to or instead of this directory. The app ID (747340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Mastan on 2021-12-06
  2. 2.0 2.1 2.2 2.3 Verified by User:Waschbär on 2018-08-15
  3. FIX Get rid of 62 fps cap :: Unforgiving - A Northern Hymn General Discussions - last accessed on 2018-08-15