Ultimate Marvel vs. Capcom 3
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Developers | |
---|---|
Eighting | |
Capcom | |
Publishers | |
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | March 6, 2017 |
Reception | |
OpenCritic | 78 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Art styles | Comic book |
Series | Marvel vs. Capcom |
Marvel vs. Capcom | |
---|---|
Subseries of Marvel | |
Ultimate Marvel vs. Capcom 3 | 2017 |
Marvel vs. Capcom: Infinite | 2017 |
Key points
- Includes all previously released Marvel vs. Capcom 3 DLC, including Shuma-Gorath and Jill Valentine characters, and extra costumes for all characters except Magneto.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CAPCOM\ULTIMATE MARVEL VS. CAPCOM 3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/357190/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\357190\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/357190/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios other than 16:9 are letterboxed/pillarboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | [1] | ||
Field of view (FOV) | |||
Windowed | [2] | ||
Borderless fullscreen windowed | Borderless Gaming works | ||
Anisotropic filtering (AF) | Can be forced from video card control panel. | ||
Anti-aliasing (AA) | FXAA to FXAA3HQ.[2] Up to 8x SGSSAA can be forced through Nvidia Inspector.[3][4] | ||
Vertical sync (Vsync) | No native option to disable it in-game and cannot be forced off. | ||
60 FPS | |||
120+ FPS | Game is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput controllers are supported.[2] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Most Capcom characters have per-character option to switch between English or Japanese voiceovers.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Both Marvel and Capcom roster. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Amaterasu, Firebrand and Nemesis are only set in this language voice set by default. Capcom roster only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8, 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 DirectX 9.0c compatible | Nvidia GeForce GTX 560 |
Sound (audio device) | DirectSound compatible (must support DirectX 9.0c or higher) | |
Controller | Genuine Xbox 360 PC compatible controller recommended. |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/357190/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (357190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 4K Support :: Ultimate Marvel vs. Capcom 3 Discussions - last accessed on 17 May 2023
- ↑ 2.0 2.1 2.2 NO ANTI-ALIASING? Poor Graphics Option?? :: Ultimate Marvel vs. Capcom 3 Discussions
- ↑ NVidia AA Flags - last accessed on May 2023
- ↑ Original SGSSAA Post at Guru3D.com Forums - last accessed on May 2023